上古纪元#补丁 0.80.49
bilibili,youtube
补丁频率及其内容 - Patch Frequency and its Contents
As development remains fully active on our end, the frequency of patches with PvE content will go up, which should result in a wide array of maps and scenarios for you to try out. In the latest patch, on top of The Mysterious Island scenario, there were a lot of bug fixes and various changes — make sure you check them out!
由于我们这边的开发工作一直在全力进行中,包含PvE内容的补丁频率将会提高,这将为大家带来大量可供尝试的地图。在最新补丁中,除了"神秘岛"之外,还有大量的错误修复和各种改动——大家一定要去看看!
We'd also like to take this moment to note that we understand not all changes may seem appealing at first — the Heroes community is an incredibly vast and varied group with various needs that sometimes can be at odds with one another, so sometimes what may be exciting to one group might not be as interesting to another. We will continue to listen to your feedback and implement it whenever possible, so please make sure you send it our way!
我们也想借此机会说明,我们理解并非所有改动一开始都会让大家满意——《英雄无敌》的玩家社群是一个极其庞大且多样化的群体,有着各种不同的需求,有时这些需求甚至可能相互矛盾,所以有时让某一群体兴奋的内容,对另一群体来说可能并不那么有趣。我们会持续倾听大家的反馈,并在尽可能的情况下加以落实,所以请务必向我们传达你们的意见!
补丁 v. 0.80.49 - The Upcoming Patch
Two completely new custom maps are coming: Prisoners and Broken Alliance. We have fine-tuned these maps even more in order to give you a fresh PvE experience.
两张全新的自制地图即将到来:"囚徒"和"破碎同盟"。我们对这些地图进行了进一步微调,以带给你们全新的PvE体验。
In Broken Alliance — which will also be the first new custom map that'll be playable in Custom Lobbies and in Hotseat — you will face off against your former allies as you paint the map in your faction's colours. Crafted with great care by Papyjama himself, this nostalgic classic map is bound to invoke childhood memories among many players and create yet another core experience for those new to the series.
在"破碎同盟"中——这也将是第一张可以在自定义房间和热座模式中游玩的全新自制地图——你将面对昔日的盟友,用你所属势力的颜色染遍整张地图。这张令人怀念的经典地图由 Papyjama 本人精心制作,定能唤起许多玩家的童年回忆,同时也会给系列新玩家带来又一种核心体验。
Please note! The Broken Alliance map is only available via the Lobby (or Hotseat).
请注意!"破碎同盟"地图仅可通过游戏大厅(或热座模式)游玩。
The Prisoners scenario, on the other hand, is a rather novel story. You will act as a leader of the search party in order to locate the local outpost's missing commanders that disappeared near the woods. As you venture deeper into the forest, you will discover strange happenings taking place — some more unnatural than others! Steel your nerves and arm yourselves as the only way to acquire more heroes in this scenario will be to find their prisons and free them.
而"囚徒"场景则是一个相当新颖的故事。你将扮演一支搜救队的领袖,去寻找当地前哨站中在森林附近失踪的指挥官们。当你深入森林时,会发现那里发生着一些奇怪的事情——有些甚至超乎寻常!在这个场景中,获取更多英雄的唯一途径就是找到关押他们的监狱并将其解放,请务必沉着冷静、武装好自己!
路线图补丁前瞻 - Roadmap Patch Preview
However, there is more. Later this month we will release our Major Roadmap Patch which will feature the following:
不过,还不止这些。本月晚些时候,我们将发布大型路线图补丁,其中将包含以下内容:
- Alliances,
- 结盟系统,
- New Advanced Random Map Generator Features,
- 全新的高级随机地图生成器功能,
- Improved Emoji Wheel,
- 改进的表情转盘,
- Changes to matchmaking system,
- 匹配系统的改动,
- Updates to the ranking system,
- 排名系统的更新,
- Ranked reset,
- 排位重置,
- And other changes.
- 以及其他改动。
Additionally, a major balance patch will address various talking points that have been raised by the community. It will begin tackling the problem of the abundance of %-based damage & defense modifiers, including some major changes to Battle Magic and Battlecraft.
此外,一个大型平衡补丁将解决社区提出的各种讨论热点。它将着手处理百分比伤害和防御修正过于泛滥的问题,包括对战斗魔法和战斗技巧的一些重大改动。
In that patch, a rework to the Temple's faction skill will be introduced in the form of prayers. We've seen you agree that Temple's power fantasy should be built around their faith in the Chalice, and that will be reflected through these new options.
在该补丁中,圣堂势力的特长将重做为"祈祷"的形式。我们看到大家认同圣堂的力量幻想应围绕其对圣杯的信仰来构建,这一点将通过这些新选项得以体现。
We will also try to address Hive's and Dungeon's bleeding problems by adding a new skill that should help with that. This major balance patch will come in a special beta branch sometime after the Roadmap Patch.
我们还将尝试通过增加一项新技能来解决虫巢和地牢势力的流血相关问题。这个大型平衡补丁将在路线图补丁之后的某个时间,以专门的测试分支形式推出。
Aside from balance changes, the update after the Roadmap Patch will also add new units to the game. We're also deep into the major update to the way our Computer Opponents behave as we continue to expand their overall range of strategies. We will share more information about the improved Computer Opponents and new units later in the future.
除了平衡性改动之外,路线图补丁之后的更新还将在游戏中增加新的单位。我们也在深入进行电脑对手行为模式的大型更新,持续扩展它们的整体策略范围。我们将在未来分享更多关于改进后的电脑对手和新单位的信息。
As we don't want to close this devlog on an empty tease, here's a little something for you to take a look at! Remember, the Roadmap Patch will arrive later this month!
由于我们不想以吊胃口的方式结束这篇开发日志,这里有一张小图让大家先睹为快!记住,路线图补丁将于本月晚些时候到来!
