英雄世界 - 游戏人的家英雄无敌专题站 http://www.heroworld.net/ 中国最早最权威的英雄无敌个人网站 - 游戏人的家专题站 Heroes of Might and Magic Heroworld sice 1999.10.18. All rights reserved. zh-CN Wed, 29 Oct 2025 13:36:45 GMT heroesv@gmail.com (EvilP) http://www.heroworld.net/logo.gif 英雄世界 - 游戏人的家英雄无敌专题站 http://www.heroworld.net/ 征服之歌75万销量以及新势力 http://www.heroworld.net/news.php?id=1968 http://www.heroworld.net/news.php?id=1968 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427021 soc Tue, 28 Oct 2025 03:03:21 GMT <div style="width:640px;"><p>来源:<a href="https://store.steampowered.com/news/app/867210/view/545623964650573659">https://store.steampowered.com/news/app/867210/view/545623964650573659</a></p> <p>官方宣布游戏销量超过75万份,并在声明中放了下个DLC的新种族,一个至少在他们看来是中国风的新种族,种族名是Yulan,这种拼法大概率会是玉兰什么的。游戏之前从EA到正式发售大约两年累积了50万左右的销量,到现在又过了一年半不到。多平台折腾一下还是有点用的?</p> <p>从已透露的兵种以及剪影看,Yulan的兵种线一级是个长矛兵之类,二级看发髻盲猜和道士有点关系,三级是九尾狐,四级是骑射,五级我第一个想起来的是黄忠,六级应该是东方龙的造型,七级凤凰,八级这。。护法金刚?总之是佛压道好几头,凤压龙一头。</p> <div class="ac"><a href="http://heroworld.gamerhome.com/images/news/20251028-yulan.webp" rel="colorbox" title="主页更新 - 20251028 yulan"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20251028-yulan.webp" alt="20251028 yulan"></a></div></div> 上古纪元#更新 http://www.heroworld.net/news.php?id=1967 http://www.heroworld.net/news.php?id=1967 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427016 hoe Fri, 24 Oct 2025 17:34:13 GMT <div style="width:640px;"><p>上古纪元的试玩 Demo 今天放了个补丁,补丁记录说只改了上版本改出问题的按 E 结束回合。对比过core.zip,的确无变化。</p> <p>另外适用于本站资料里的文本汉化补丁有了:<a href="http://heroworld.gamerhome.com/dl.php?id=115">传送门</a></p> <div class="quote"> <p>这游戏的汉化一如既往的囧,厂商总是不找靠谱的翻译,靠他人不如靠自己。</p> <p>因为游戏的字符集及字体支持的原因,有些字(其实是很多常用字)显示不了,有且不止比如:售柴蜃螈卜翁茔吕鎏薪铠篷瞳悼蛎帷尼忿辐溯镣涨麦缇堤汀霍嗜惠骇赴盈磐剐绘薄佐。</p> <p>字符集问题到是反馈过了,上次的补丁也说在改了……就是不知道啥时候能整上。</p> <p>本汉化文本补丁使用的翻译版本是本站资料里的版本。并且添加了部分原文没有的内容以作补充。</p> <p>改这么一堆文本难免会有些地方会出错,发现问题或者对翻译有意见可以到<a href="http://heroworld.gamerhome.com/feedback.php">网站的反馈页面</a>回复,后续会修正。</p> <p>另外因为把所有文本都集中在了一个文件里,所以如果你对主动性啊,咒力啊之类的名词译法不满意,可以打开z_core.json,一个批量替换解决(但不要使用在那种不适合批量替换的词上,至少先备份)。</p> <p class="acc">使用方法:解压出来的“z_core.json”文件,放到“游戏目录\HeroesOE_Data\StreamingAssets\Lang\zhCN\texts\”里,这游戏是读取目录,按文件名排序,所以只要保持文件名排序是在最后,就能保持最高优先级。如果不想使用,删除“z_core.json”即可。</p> <p>适用版本:试玩 Demo 0.46.09~0.46.10。</p> </div></div> 上古纪元#游戏更新进度 http://www.heroworld.net/news.php?id=1966 http://www.heroworld.net/news.php?id=1966 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427011 hoe Fri, 17 Oct 2025 14:22:59 GMT <div style="width:640px;"><p>最近忙于修正资料的错误,以及准备搞一版自用汉化。官方发的饼也无聊,都懒的转……无聊的不说,可以说的大约就是游戏在steam的愿望单已经超过了100,排名第14。虽然这玩意上次说过的转化率很不靠谱,但是总归可表热度。</p> <p>另外游戏(可能?即将?会)有个补丁,毕竟只是说干了啥活不用提新加模版。内容如下,至于像什么UI调整没法快速的修改,他们也说了会努力……</p> <p>(编辑:有补丁,但是这世界针对我,我的steam就是不提示有更新,怎么整都没用)</p> <p>来源:<a href="https://discord.com/channels/446666100684357643/1425487029898186832/1428745897738768546">discord</a></p> <ul> <li class="eo">Increased the size of creature icons in the game.</li> <li>增加了游戏中生物的图标大小。</li> <li class="eo">Fixed a level-up bug where the hero would receive an extra skill.</li> <li>修复了英雄学满技能后,会获得额外技能的升级错误。</li> <li class="eo">Fixed a bug with incorrect coloring of town flags and interactive objects.</li> <li>修复了城镇旗帜和交互对象颜色不正确的错误。</li> <li class="eo">Fixed a bug with the Mercenary Guild.</li> <li>修复了雇佣兵公会的一个错误。(招募随机野兵的建筑)</li> <li class="eo">Fixed a bug where Fungal Iriyad and Flaming Phoenix didn’t create obstacles after their death.</li> <li>修复了真菌伊瑞德和烈焰凤凰死后没有制造障碍物的错误。</li> <li class="eo">Fixed an AI freeze during battles with Groll.</li> <li>修复了与格罗尔战斗时 AI 卡死的问题。</li> <li class="eo">Fixed broken environment objects on the world map.</li> <li>修复了大地图上损坏的环境对象。</li> <li class="eo">Fixed text errors when evaluating resources on the market.</li> <li>修复了评估市场上资源时的文本错误。</li> <li class="eo">Fixed a bug where creature stats in battle could go below zero.</li> <li>修复了战斗中生物属性可能低于零的错误。</li> <li class="eo">Fixed a bug where it was impossible to open the construction screen in Temple faction towns by clicking on the main building.</li> <li>修复了在圣殿派系城镇中无法通过单击主建筑打开建筑屏幕的错误。</li> <li class="eo">During the tutorial, the second mission is now automatically selected after completing the first one.</li> <li>在教程中,现在在完成第一个任务后会自动选择第二个任务。</li> <li class="eo">Fixed an issue where the high strength guards protecting the desert biome pathway to the enemy&apos;s starting region wouldn&apos;t appear on the map at highest difficulty in the Harmony template.</li> <li>修复了在Harmony模板中,保护通往敌方起始区域的沙漠生物群落路径的高强度守卫在最高难度下不会出现在地图上的问题。</li> <li class="eo">Fixed a bug that prevented closing interfaces when the quest list was open on screen.</li> <li>修复了任务列表在屏幕上打开时无法关闭界面的错误。</li> <li class="eo">Fixed an issue with Chinese characters.</li> <li>修复了汉字字符集的问题。(他喵的我报了这么多次塞个大字符集过去,但愿他们用的最大那个)</li> <li class="eo">Fixed a disappearing cursor issue after exiting a town.</li> <li>修复了离开城镇后光标消失的问题。</li> <li class="eo">Fixed a bug related to saving the game during the AI’s turn.</li> <li>修复了与在 AI 回合中保存游戏相关的错误。</li> <li class="eo">Adjusted the contents of the bug report window to improve feedback handling.</li> <li>调整了错误报告窗口的内容,以改进反馈处理。</li> <li class="eo">Moved the game speed setting to a more visible location.</li> <li>将游戏速度设置移至更显眼的位置。</li> <li class="eo">Added one more template to each game mode: Crossroads and Jebus Outcast.</li> <li>为每个游戏模式添加了一个随机地图模板:Crossroads和Jebus Outcast。</li> <li class="eo">Removed the End Turn hotkey assigned to the Enter key.</li> <li>删除了分配给回车键的 结束回合 热键。</li> <li class="eo">Shift + U hotkey now hides the interface.</li> <li>Shift + U 现在可以隐藏操作界面。</li> <li class="eo">On Easy difficulty, the AI now behaves less aggressively.</li> <li>在“简单”难度下,人工智能现在的行为不那么激进。</li> <li class="eo">Added the ability to cancel a selected spell in battle by pressing Esc.</li> <li>添加了在战斗中通过按 Esc 来取消选定法术的能力。</li> <li class="eo">Adjusted the game’s default settings.</li> <li>调整了游戏的默认设置。</li> </ul></div> 英雄传承——“三十年的热忱”纪录片 http://www.heroworld.net/news.php?id=1965 http://www.heroworld.net/news.php?id=1965 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427006 mm Sat, 11 Oct 2025 14:37:17 GMT <div style="width:640px;"><div class="ac playerwrapper"> <div class="playmask" data-bid="BV1to4wzTE3y"></div> <img src="http://heroworld.gamerhome.com/images/news/20251011-Cover.webp" alt=""> </div> <h3><a href="https://www.bilibili.com/video/BV1to4wzTE3y/">bilibili</a>,<a href="https://www.youtube.com/watch?v=D00wIdRAMtk ">youtube</a></h3></div> 上古纪元#资料页面 http://www.heroworld.net/news.php?id=1964 http://www.heroworld.net/news.php?id=1964 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427004 hoe Fri, 10 Oct 2025 01:10:39 GMT <div style="width:640px;"><p>阉割了下不能放的两个族,翻译自用一个版本,依然修正中……</p> <p>第一版本5月份就做好,游戏一直在改,本身还有各种BUG和描述实际不一致。</p> <p>所以有些地方可能有理解错误或者没跟上更新,发现错误或者有建议可以到反馈页面回复。</p> <ul> <li>静态页面:<a href="http://heroworld.gamerhome.com/oe/">http://heroworld.gamerhome.com/oe/</a></li> <li>速查模式:<a href="http://heroworld.gamerhome.com/oe/view.php">http://heroworld.gamerhome.com/oe/view.php</a></li> <li>反馈页面:<a href="http://heroworld.gamerhome.com/feedback.php">http://heroworld.gamerhome.com/feedback.php</a></li> </ul></div> 上古纪元#试玩DEMO开放下载 http://www.heroworld.net/news.php?id=1963 http://www.heroworld.net/news.php?id=1963 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=427002 hoe Thu, 09 Oct 2025 16:41:49 GMT <div style="width:640px;"><p>30周年庆视频回放:<a href="https://www.bilibili.com/video/BV1kix1z1Eja/">https://www.bilibili.com/video/BV1kix1z1Eja/</a></p> <p>除了怀旧内容之外,游戏方面是卡牌游戏和桌游,以及国内的融幻模玩要做H3的1:12手办。</p> <p>好消息是上古纪元的公开试玩上线了,坏消息是30周年直播上显示上古纪元的EA怕是要推迟到2026年,它,又跳了~</p> <p>DEMO下载:<a href="https://store.steampowered.com/app/3241970/_Heroes_of_Might_and_Magic_Olden_Era_Demo/">https://store.steampowered.com/app/3241970/</a></p> <div class="ac playerwrapper"> <div class="playmask" data-bid="BV1unx1zoEKa"></div> <img src="http://heroworld.gamerhome.com/images/news/20251010-Cover.webp" alt=""> </divBV1unx1zoEKa <h3><a href="https://www.bilibili.com/video/BV1unx1zoEKa/">bilibili</a>,<a href="https://www.youtube.com/watch?v=AyfsDzLdz_w">youtube</a></h3></div> 英雄无敌30周年庆#官方直播 http://www.heroworld.net/news.php?id=1962 http://www.heroworld.net/news.php?id=1962 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426999 mm Thu, 09 Oct 2025 05:17:56 GMT <div style="width:640px;"><p>虽然不知道按啥算算到10月9号(大部分资料里H1 DOS版的发行日期是95年9月份),总之今天会有一场关于英雄无敌系列的30周年的直播。</p> <ul> <li>直播时间:北京时间10号0点;</li> <li>直播链接:<a href="https://www.twitch.tv/ubisoft">twitch</a>或者<a href="https://www.youtube.com/watch?v=YB2kNoEMd701">youtube</a></li> </ul> <p>至于直播时会不会爆出些啥啥啥……那就只能等明天再说了……</p></div> 上古纪元#英雄介绍#Sister Keiri http://www.heroworld.net/news.php?id=1961 http://www.heroworld.net/news.php?id=1961 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426997 hoe Mon, 06 Oct 2025 15:06:13 GMT <div style="width:640px;"><h3>​凯丽​修女 - Sister Keiri</h3> <h4>裂渊 裂隙语者 - Schism Riftspeaker</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Schism_SisterKeiri.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight SisterKeiri"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Schism_SisterKeiri.webp" alt="heroSpotlight SisterKeiri" class="fr noshadow"></a> <p class="eo">Though the denizens of Alvar emerged into the light, Daylight Magic remained beyond their grasp. Undeterred, they formed a cult devoted to the Magical Sisters, believing their messenger, Eridore, could bestow divine power through sacred masks. </p> <p>尽管阿尔瓦重现天日,日光魔法仍遥不可及。她们成立崇拜魔法修女会的教派,相信使者埃里多尔能通过神圣面具赐予神力。</p> <p class="eo">When the Triumvirate outlawed the cult, the masks endured. Ambitious Keiri, sister to Deira, defied the ban, convinced they held secrets bridging the heavens and the depths. To uncover this forbidden link, she turned to the Schism.</p> <p>当三巨头议会取缔该教派时,戴拉修女的姐妹凯丽​违抗禁令,坚信面具蕴藏着连通天渊的奥秘,为此投奔裂渊。</p> <p class="eo">SPECIALIZATION - Mask of the Moon: Starts with the “Masterful Umbral Grip” spell. This version of the spell deals +100% Damage. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels.</p> <p><span class="acc">英雄特长:</span><span class="blue">月之面具</span> - 初始自带『精湛幽暗之握』法术。此版本法术造成的伤害 +100%。施放此法术时,每 3 英雄等级有效咒力 +1。</p></div> 上古纪元#英雄介绍#The Eye Collective http://www.heroworld.net/news.php?id=1960 http://www.heroworld.net/news.php?id=1960 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426990 hoe Fri, 03 Oct 2025 15:10:21 GMT <div style="width:640px;"><h3>眼目集合体 - The Eye Collective</h3> <h4>裂渊誓言守护者 - Schism Oathkeeper</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Schism_EyeCollective.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight Eye Collective"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Schism_EyeCollective.webp" alt="heroSpotlight EyeCollective" class="fr noshadow"></a> <p class="eo">At times, entities emerge from the Rift, eerily resembling humanoids. They speak, interact, and even form semblances of relationships, leading some to believe they can be understood — perhaps even trusted. </p> <p>某些类人实体自裂隙浮现,它们交谈互动甚至建立伪人际关系,令人误以为可被理解乃至信任。</p> <p class="eo">Yet their true intentions remain unknown. What do they seek? Who can say? As we gaze into the Abyss, it gazes back. Perhaps these beings are mere reflections of that gaze, and placing faith in them may invite consequences beyond comprehension.</p> <p>但其真实意图始终成谜。或许它们仅是深渊凝视的倒影,对其投注信任可能招致不可名状的后果。</p> <p class="eo">SPECIALIZATION - Rift&apos;s Envoy: Grand Shoth growth in your cities increases by 1. Under its command, Grand Shoth gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defence increase by 1 for every 3 hero levels, and enemy Grand Shoth lose an equal amount of Attack and Defence.</p> <p><span class="acc">英雄特长:</span><span class="blue">裂隙使者</span> - 您城镇中的巨绍斯周产量 +1。在他的指挥下,巨绍斯(及其升级形态)的速度和主动性 +1,生命值 +20%。英雄等级每提高 3 级,巨绍斯的攻击力和防御力将分别 +1,而敌方巨绍斯则会损失相同数量的攻击力和防御力。</p></div> 上古纪元#解禁#预览版各路视频及直播 http://www.heroworld.net/news.php?id=1959 http://www.heroworld.net/news.php?id=1959 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426989 hoe Fri, 03 Oct 2025 09:19:29 GMT <div style="width:640px;"><p>今天(3号)北京时间22点是上古纪元预览版DEMO解禁时间,可以预见的是将有一大波具有官方许可的视频和直播上线,这里是个链接汇总。</p> <p>游戏版本0.46.02,有圣殿、墓园、地牢、裂渊四族:</p> <h4 class="al">直播(多是晚上10点准时开播)</h4> <ul> <li>夿夿罗萨:<a href="https://live.bilibili.com/27871257">https://live.bilibili.com/27871257</a></li> <li>麻辣小汤汤:<a href="https://live.bilibili.com/30509799">https://live.bilibili.com/30509799</a></li> <li>太阳花BASARA:<a href="https://live.bilibili.com/23054758">https://live.bilibili.com/23054758</a></li> </ul> <h4 class="al">视频(国内)</h4> <ul> <li>裂渊一瞥:<a href="https://www.bilibili.com/video/BV1GCHWzoE4F/">https://www.bilibili.com/video/BV1GCHWzoE4F/</a></li> <li>邪修快餐:<a href="https://www.bilibili.com/video/BV1oQHpzaE4s/">https://www.bilibili.com/video/BV1oQHpzaE4s/</a></li> <li>教程关:<a href="https://www.bilibili.com/video/BV12ZHNzeE6F/">https://www.bilibili.com/video/BV12ZHNzeE6F/</a></li> <li>地牢试玩:<a href="https://www.bilibili.com/video/BV1ndHKzRE5B/">https://www.bilibili.com/video/BV1ndHKzRE5B/</a></li> <li>派系介绍墓园篇:<a href="https://www.bilibili.com/video/BV1ZSH3zPEyG/">https://www.bilibili.com/video/BV1ZSH3zPEyG/</a></li> </ul> <h4 class="al">视频(youtube)</h4> <ul> <li>Jeerayah:<a href="https://www.youtube.com/watch?v=15At5ku_lj4">https://www.youtube.com/watch?v=15At5ku_lj4</a></li> <li>TheGamesBrew:<a href="https://www.youtube.com/watch?v=xBHRKMzwPvU">https://www.youtube.com/watch?v=xBHRKMzwPvU</a></li> <li>Roy_Lovat:<a href="https://www.youtube.com/watch?v=xQyT9anAnvA">https://www.youtube.com/watch?v=xQyT9anAnvA</a></li> <li>The Flashy Turtle:<a href="https://www.youtube.com/watch?v=rQec6rLY9xY">https://www.youtube.com/watch?v=rQec6rLY9xY</a></li> <li>ColdBeer:<a href="https://www.youtube.com/watch?v=L_wMCxqYsQI">https://www.youtube.com/watch?v=L_wMCxqYsQI</a></li> <li>GamerZakh:<a href="https://www.youtube.com/watch?v=lxxYoFE6lig">https://www.youtube.com/watch?v=lxxYoFE6lig</a></li> <li> FZ.se:<a href="https://www.youtube.com/watch?v=tNRG8SzJna8">https://www.youtube.com/watch?v=tNRG8SzJna8</a></li> <li>La Torre De Marfil:<a href="https://www.youtube.com/watch?v=vsUIyo6ni2Y">https://www.youtube.com/watch?v=vsUIyo6ni2Y</a></li> <li> Viktor Břenek:<a href="https://www.youtube.com/watch?v=Zx7KDGoIP9s">https://www.youtube.com/watch?v=Zx7KDGoIP9s</a></li> <li>Koinsky:<a href="https://www.youtube.com/watch?v=3xKchwb7dVY">https://www.youtube.com/watch?v=3xKchwb7dVY</a></li> </ul></div> 上古纪元#野外设施#Tear of Truth http://www.heroworld.net/news.php?id=1958 http://www.heroworld.net/news.php?id=1958 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426983 hoe Mon, 29 Sep 2025 15:15:43 GMT <div style="width:640px;"><video width="100%" height="354" loop autoplay muted><source src="http://heroworld.gamerhome.com/images/news/20250929.mp4" type="video/mp4">您的浏览器不支持Video标签。</video> <h4 class="al">真实之泪​(Tear of Truth)</h4> <p class="eo">Take a sip of this dew and feel a surge of newfound vigour.</p> <p class="eo">Once per day for each hero, fully restores the hero’s movement points.</p> <p>​轻啜一滴晨露,便能感受新生的活力奔涌。​​</p> <p>​每名英雄每日一次,完全恢复其移动点数。​​</p></div> 上古纪元#开发日志#Map Objects http://www.heroworld.net/news.php?id=1957 http://www.heroworld.net/news.php?id=1957 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426978 hoe Fri, 26 Sep 2025 15:30:22 GMT <div style="width:640px;"><div class="ac playerwrapper"> <div class="playmask" data-bid="BV1trn3z2EY2"></div> <img src="http://heroworld.gamerhome.com/images/news/20250926-Cover.webp" alt=""> </div> <h3><a href="https://www.bilibili.com/video/BV1trn3z2EY2/">bilibili</a>,<a href="https://www.youtube.com/watch?v=9x4K9KYIUFM">youtube</a></h3></div> 上古纪元#英雄介绍#Matastala the White http://www.heroworld.net/news.php?id=1956 http://www.heroworld.net/news.php?id=1956 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426976 hoe Mon, 22 Sep 2025 15:07:01 GMT <div style="width:640px;"><h3>玛塔斯塔拉 - Matastala the White</h3> <h4>裂渊誓言守护者 - Schism Oathkeeper</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Schism_Matastala.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight Matastala"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Schism_Matastala.webp" alt="heroSpotlight Matastala" class="fr noshadow"></a> <p class="eo">Matastala does not fully embrace the Abyss but seeks balance, allying with the Schism not out of faith, but to be a steady voice among them. </p> <p>玛塔斯塔拉未完全皈依深渊,却为寻求平衡加入裂渊教派。</p> <p class="eo">Renowned for her intellect and logic, she serves as an advisor and shares a perpetual game of chess with Gleard, their rivalry sharpening both minds. Amidst the Schism’s chaos, Matastala always finds a way to amuse herself.</p> <p>她以顾问身份运用智慧与逻辑闻名,与格里亚德持续进行棋局博弈。在教派混乱中,她总能找到自娱之道。</p> <p class="eo">SPECIALIZATION - Chessmaster: In the Tactical Phase, has +1 hex to the radius and can see the positions of neutral armies. Creatures in her army gain 1 Initiative for every 6 hero levels.</p> <p><span class="acc">英雄特长:</span><span class="blue">棋圣</span> - 在战术布置阶段,范围 +1 格,如果对方是中立野怪,则还能看到其分组站位。麾下生物每 6 英雄等级主动性 +1。</p></div> 上古纪元#开发日志#观战模式 http://www.heroworld.net/news.php?id=1955 http://www.heroworld.net/news.php?id=1955 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426972 hoe Fri, 19 Sep 2025 15:10:37 GMT <div style="width:640px;"><div class="ac playerwrapper"> <div class="playmask" data-bid="BV17UWGzrEpN"></div> <img src="http://heroworld.gamerhome.com/images/news/20250919-Cover.webp" alt=""> </div> <h3><a href="https://www.bilibili.com/video/BV17UWGzrEpN/">bilibili</a>,<a href="https://www.youtube.com/watch?v=qmu0wALucis">youtube</a></h3></div> 上古纪元#英雄介绍#Martyr Tho http://www.heroworld.net/news.php?id=1954 http://www.heroworld.net/news.php?id=1954 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426967 hoe Mon, 15 Sep 2025 15:20:04 GMT <div style="width:640px;"><h3>​殉道者索 - Martyr Tho</h3> <h4>裂渊 裂隙语者 - Schism Riftspeaker</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Schism_MartyrTho.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight MartyrTho"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Schism_MartyrTho.webp" alt="heroSpotlight MartyrTho" class="fr noshadow"></a> <p class="eo">The schismatics experimented with various methods of warfare involving channeling power through a summoner’s heart. Tho agreed to become this “weapon”, bringing down a bastion but sacrificing his life in the process. His bravery earned him respect enough to be resurrected via a modified necromantic ritual that replaced his heart with an alchemical apparatus.</p> <p>裂渊曾尝试通过施法者心脏传导能量的战争手段。索自愿成为这种“武器”,虽摧毁要塞却付出生命代价。其英勇赢得死后重生——通过置换炼金心脏的亡灵法术。</p> <p class="eo">Only partially successful, it stranded him in a liminal state between life and death, his soul trapped in a body sustained by mercury.</p> <p>但仪式仅部分成功,使他困于生死之间,灵魂囚禁在水银维持的躯壳中。</p> <p class="eo">SPECIALIZATION - Alchemist: Produces 1 Mercury per day, +1 more for every 5 hero levels. Increases the amount of Mercury found on the map by 1.</p> <p><span class="acc">英雄特长:</span><span class="blue">炼金术士</span> - 每天产出 1 单位水银,每 5 英雄等级 +1 单位。冒险地图上获取的水银数量 +1。</p></div> 上古纪元#英雄介绍#Alluring Sh'a http://www.heroworld.net/news.php?id=1953 http://www.heroworld.net/news.php?id=1953 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426959 hoe Mon, 08 Sep 2025 15:09:02 GMT <div style="width:640px;"><h3>迷人的莎阿 - Alluring Sh&apos;a</h3> <h4>森林护林官 - Sylvan Warden</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Sylvan_AlluringSha.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight AlluringSha"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Sylvan_AlluringSha.webp" alt="heroSpotlight AlluringSha" class="fr noshadow"></a> <p class="eo">Sh’a is a plant fairy, a sentient inflorescence without a fixed identity. Its name echoes the rustling of leaves and petals in the wind.</p> <p>莎阿是植物精灵,没有固定形态的智慧花簇,其名仿若风中枝叶婆娑之音。</p> <p class="eo">Exuding a captivating aroma, Sh’a lures those who inhale it, whispering promises of love, wealth, and power. Though it can mimic humanoid form, its true purpose is to enact the will of the forest, instinctively spreading and extending its influence.</p> <p>散发魅惑芳香的它会引诱吸入者,在耳畔许以爱情、财富与权力的幻梦。虽能拟态人形,实则为森林意志的执行者,本能地扩张着生态领域。</p> <p class="eo">SPECIALIZATION - Charismatic: Keeps its army when fleeing from battle with neutral squads. +5% Persuasion Power when using Diplomacy, plus 1% more for every 4 hero levels.</p> <p><span class="acc">英雄特长:</span><span class="blue">魅力十足</span> - 无论何时从战斗中撤退,它都会保留自己的军队。使用外交手段时,外交说服力 +5%,每 4 英雄等级额外加 1%。</p></div> 上古纪元#杂 http://www.heroworld.net/news.php?id=1952 http://www.heroworld.net/news.php?id=1952 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426956 hoe Sat, 06 Sep 2025 03:15:22 GMT <div style="width:640px;"><ul> <li>上古纪元确认会参加今年的CD-Action Expo,不过都到这时间了,估计也没啥料好爆……</li> <li>周三的新闻是游戏的STEAM愿望单超过了75万;不过这玩意的理论平均转化率并不高;按steamdb今天的数据,在未发售的游戏中这数据排名是第30名;</li> <li>上周还有一段原本是给视频UP做补充材料的游戏试玩视频,很长很枯燥,传了没在更新里提,想了下就我阿B那订阅数量,有些人只看主页,还是顺便发个传送门吧:<a href="https://www.bilibili.com/video/BV1wvhYz4E8k/">传送门</a></li> </ul></div> 上古纪元#英雄介绍#Glacia http://www.heroworld.net/news.php?id=1951 http://www.heroworld.net/news.php?id=1951 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426952 hoe Tue, 02 Sep 2025 15:05:58 GMT <div style="width:640px;"><h3>格拉西亚 - Glacia</h3> <h4>森林德鲁伊 - Sylvan Druid</h4> <a href="http://heroworld.gamerhome.com/artwork/hoe/heroSpotlight_Sylvan_Glacia.webp" rel="colorbox" title="英雄无敌:上古纪元 - heroSpotlight Glacia"><img src="http://heroworld.gamerhome.com/artwork/hoe/thumbs/heroSpotlight_Sylvan_Glacia.webp" alt="heroSpotlight Glacia" class="fr noshadow"></a> <p class="eo">Glacia is an elemental summoned from the deepest reaches of the elemental planes. Unlike most, she remains perpetually slow and serene, untouched by haste.</p> <p>格拉西亚来自元素位面极深处,与同类迥异的是她永恒的迟缓与宁静。 </p> <p class="eo">Her tranquil nature shapes her ice magic, imbuing it with a pacifying chill. Yet, beneath her calm lies quiet menace — those who provoke her find themselves frozen in place, ensnared by her effortless, indifferent control.</p> <p>这份沉静赋予寒冰魔法镇定的特质。但平静表象下暗藏杀机——挑衅者会被她漫不经心地冻结,成为冰雕群的新成员。</p> <p class="eo">SPECIALIZATION - Ice Bolt: Starts with the “Masterful Ice Bolt” spell. The Initiative penalty of this version of the spell is twice as strong. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels.</p> <p><span class="acc">英雄特长:</span><span class="blue">冰箭</span> - 初始自带『精湛冰箭』法术。此版本法术降低的主动性加倍。施放此法术时,每 3 英雄等级有效咒力 +1。</p></div> 上古纪元#开发日志#13#关于裂渊及其神秘力量 http://www.heroworld.net/news.php?id=1950 http://www.heroworld.net/news.php?id=1950 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426950 hoe Fri, 29 Aug 2025 16:25:42 GMT <div style="width:640px;"><p>来源:<a href="https://store.steampowered.com/news/app/3105440/view/532108091999650442">https://store.steampowered.com/news/app/3105440/view/532108091999650442</a></p> <p class="eo">We kept it hidden long enough. Today, it is finally here! Welcome to Schism reveal!</p> <p>我们隐藏了它很久了。今天,它终于来了!欢迎来到“裂渊”揭秘!</p> <p class="eo">As we have already revealed all the other factions, we think it is about time to showcase a very unique addition to the Heroes of Might and Magic Universe. Schism will be the last of the 6 playable factions present once Early Access starts.</p> <p>既然我们已经揭晓了所有其他派系,我们认为是时候为《魔法门之英雄无敌》宇宙展示一个非常独特的新成员了。裂渊将是抢先体验版开启后六个可玩派系中的最后一个。</p> <div class="ac"> <a href="http://heroworld.gamerhome.com/images/news/20250830-1.webp" rel="colorbox" title="主页更新 - 20250830 1"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-1.webp" alt="20250830 1"></a> <a href="http://heroworld.gamerhome.com/images/news/20250830-2.webp" rel="colorbox" title="主页更新 - 20250830 2"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-2.webp" alt="20250830 2"></a> </div> <p class="eo">First, let&apos;s take a look at who we’re talking about: what is Schism? As a renegade group of Alvari Elves, these determined scholars and soldiers went looking for answers among the ruins of their Vori ancestors and became altered because of what they found. In search of power, they have opened the Rift to the Abyss, a lower layer within the Plane of Water that connects to the Realm Between Realms, which you may be familiar with from other Heroes of Might and Magic games or the Might and Magic RPG games. This allows them to summon planar creatures that are very unique and mysterious to the genre, yet extremely powerful.</p> <p>首先,让我们来看看我们正在谈论的是谁:什么是裂渊?作为一群叛逆的阿尔瓦精灵,这些坚定的学者和士兵在他们沃里祖先的废墟中寻找答案,并因所发现的东西而发生了改变。为了追寻力量,他们打开了通往深渊的裂隙,这是水位面的下层,连接着界间界。你可能在其他《魔法门之英雄无敌》系列游戏或魔法门RPG游戏中对这个界间界有所耳闻。这使得他们能够召唤出在同类游戏中非常独特、神秘却又极其强大的位面生物。</p> <p class="eo">To follow up on the lore, now that we know where their origins are, the in-game lineup for the faction will consist of multiple altered Alvari Elves, as well as some creatures and monstrosities that they are capable of summoning. Together, they will form the faction we named Schism.</p> <p>延续传说,既然我们已经知道了他们的起源,那么游戏中该派系的阵容将由多个变异的阿尔瓦精灵以及一些他们能够召唤的生物和怪物组成。他们将共同组成一个派系,我们称之为“裂渊”。</p> <p class="eo">Just like the others, Schism will have its own unique faction skill, called Abyssal Communion, which greatly ties the faction’s flavour with its gameplay! The way it works is very simple: Every time you go into a battle, your army’s size will increase based on your Communion level you have. It will decrease every day, but can be increased (up to a certain limit) with each fight you win. However, every hero will have their own Abyssal Communion level, so you will have to make strategic decisions on which one of them takes the fights! These bonuses to army size can be very impactful, especially if you’re taking into consideration subskills or hero specialisations.</p> <p>与其他游戏一样,裂渊也拥有独特的派系技能,名为“深渊交流”,这将派系特色与游戏玩法紧密结合!技能机制非常简单:每次战斗,你的军队规模都会根据你的交流等级增加。交流等级每天都会减少,但随着你每赢得一场战斗,军队规模都会增加(有上限)。然而,每位英雄的“深渊交流”等级各不相同,因此你必须做出战略决策,决定由哪位英雄主战!这些军队规模的加成效果可能非常显著,尤其是在考虑子技能或英雄专精的情况下。</p> <table class="oetablea" id="AbyssalCommunion" style="width:100%;"> <colgroup><col style="width:80px;"><col> </colgroup><tbody> <tr> <td class="bck acc" colspan="2">深渊交流(Abyssal Communion)</td> </tr> <tr> <td rowspan="2"> <img src="http://heroworld.gamerhome.com/oe/file/icon_skill_AbyssalCommunion_1.webp" class="noshadow" style="width:80px;" alt=""> <img src="http://heroworld.gamerhome.com/oe/file/icon_skill_AbyssalCommunion_2.webp" class="noshadow" style="width:80px;" alt=""> <img src="http://heroworld.gamerhome.com/oe/file/icon_skill_AbyssalCommunion_3.webp" class="noshadow" style="width:80px;" alt=""> </td> <td class="al" data-width="500" data-title="" data-description="<p class=italic>After each battle victory, the hero partakes in the Abyss. At the start of each day, the effect is halved and stacks up to {0} times (If the result is greater than 0.5, round up; otherwise, round down) . Each level of Communion increases the number of friendly Schism units by {1}% until the end of the battle (Round down).</p>"><p>种族技能,每次战斗胜利后,英雄都会与深渊交流。每增加一级交流,战斗开始时友方裂渊单位数量将临时增加{1}%(结果大于0.5向上取整,否则向下取整),直至战斗结束,最多叠加{0}次。每天开始时,叠加层数减半(向下取整)。</p></td></tr> <tr> <td class="al normal" data-width="500" data-title="" data-description="<ul class=consola><li>Bas.:Stacks up to 2 times. increases the number of friendly Schism units by 5%.</li><li>Adv.:Stacks up to 3 times. increases the number of friendly Schism units by 5%.</li><li>Exp.:Stacks up to 4 times. increases the number of friendly Schism units by 5%.</li></ul>"><ul class="consola"><li>基础:最多叠加 2 次,每级增加 5%。</li><li>高级:最多叠加 3 次,每级增加 5%。</li><li>专家:最多叠加 4 次,每级增加 5%。</li></ul></td> </tr> <tr> <td rowspan="2" data-width="500" data-title="" data-description="<p class=italic>Friendly Schism creatures deal +10% and take ­–10% Damage on Native Terrain.</p>"> <img src="http://heroworld.gamerhome.com/oe/file/icon_subskill_OurTrueHome.webp" alt="" class="noshadow"> </td> <td class="bck" data-width="300" data-title="真实家园" data-description="官方译名如上<br>sub_skill_faction_unfrozen_1">真正的家(Our True Home)<span class="vJson" data-json="skill/sub_skill_faction_unfrozen_1" data-sid="sub_skill_faction_unfrozen_1"></span></td> </tr> <tr> <td class="al"> <p>裂渊单位在本族地形上造成的伤害 +10%,受到的伤害 -10%。</p> </td> </tr> <tr> <td rowspan="2" data-width="500" data-title="" data-description="<p class=italic>The maximum of Communion level increases by 1.</p>"> <img src="http://heroworld.gamerhome.com/oe/file/icon_subskill_ComprehensibleDepths.webp" alt="" class="noshadow"> </td> <td class="bck" data-width="300" data-title="可知深渊" data-description="官方译名如上<br>sub_skill_faction_unfrozen_2">可理解的深度(Comprehensible Depths)<span class="vJson" data-json="skill/sub_skill_faction_unfrozen_2" data-sid="sub_skill_faction_unfrozen_2"></span></td> </tr> <tr> <td class="al"> <p>交流次数上限 +1。</p> </td> </tr> <tr> <td rowspan="2" data-width="500" data-title="" data-description="<p class=italic>Grants +10 maximum Movement Points per level of Communion.</p>"> <img src="http://heroworld.gamerhome.com/oe/file/icon_subskill_CalloftheVoid.webp" alt="" class="noshadow"> </td> <td class="bck" data-width="300" data-title="虚空召唤" data-description="官方译名如上<br>sub_skill_faction_unfrozen_3">虚空的呼唤(Call of the Void)<span class="vJson" data-json="skill/sub_skill_faction_unfrozen_3" data-sid="sub_skill_faction_unfrozen_3"></span></td> </tr> <tr> <td class="al"> <p>每达到一个交流等级,最多可获得 +10 个移动点数。</p> </td> </tr> <tr> <td rowspan="2" data-width="500" data-title="" data-description="<p class=italic>Enemy spells cost +1 for the level of the hero’s Communion.</p>"> <img src="http://heroworld.gamerhome.com/oe/file/icon_subskill_BlackIce.webp" alt="" class="noshadow"> </td> <td class="bck" data-width="300" data-title="黑冰" data-description="官方译名如上<br>sub_skill_faction_unfrozen_4">黑冰(Black Ice)<span class="vJson" data-json="skill/sub_skill_faction_unfrozen_4" data-sid="sub_skill_faction_unfrozen_4"></span></td> </tr> <tr> <td class="al"> <p>英雄的交流每增加一级,敌方法术的消耗就会增加 +1。</p> </td> </tr> <tr> <td rowspan="2" data-width="500" data-title="" data-description="<p class=italic>Communion level increases by 1 per victory in battle.</p>"> <img src="http://heroworld.gamerhome.com/oe/file/icon_subskill_Abyssopelagial.webp" alt="" class="noshadow"> </td> <td class="bck" data-width="300" data-title="深渊汪洋" data-description="官方译名如上<br>sub_skill_faction_unfrozen_5">深渊海盆(Abyssopelagial)<span class="vJson" data-json="skill/sub_skill_faction_unfrozen_5" data-sid="sub_skill_faction_unfrozen_5"></span></td> </tr> <tr> <td class="al"> <p>每场战斗胜利,交流等级额外 +1。</p> </td> </tr> </tbody> </table> <p class="eo">With this faction skill, Schism can become very powerful the longer the game goes. The more units you have, the more units you will get extra in every battle. So whether you are against it, or playing faction yourself, plan your actions accordingly. Keep in mind that these additional units are available only during combat and do not persist after the battle so you cannot transfer them between heroes.</p> <p>凭借这项阵营技能,随着游戏时间的推移,裂渊势力会变得愈发强大。你拥有的单位越多,每次战斗中临时拥有额外单位就越多。因此,无论你是面对裂渊势力,还是自己使用该阵营,都要根据情况制定行动计划。请记住,这些额外单位仅在战斗中可用,战斗结束后将失效,因此你无法在英雄之间转移它们。</p> <p class="eo">For a much more detailed look at all the Schism units you can watch our latest full faction reveal that has it all:</p> <p>想要更详细地了解所有裂渊派系单位,您可以观看我们最新的完整派系揭秘,其中包含所有内容:</p> <div class="ac playerwrapper"> <div class="playmask" data-bid="BV1qshRzCEAM"></div> <img src="http://heroworld.gamerhome.com/images/news/20250829-Cover.webp" alt=""> </div> <h4 class="al"> What makes Schism an ideal faction for Olden Era<br> 是什么让裂渊成为上古纪元的理想派系</h4> <p class="eo">Our intention with Olden Era is to create an original game, so that the community can explore new and unique factions alongside the old ones. Olden Era is a standalone game, and not a remake of any former parts, so our main goal is to combine the old with the new, in order to bring something fresh to our audience. We thought there is no better opportunity than to create a faction that was never explored before in the franchise. Our decision was solidified even further by the many mentions of creatures or monsters that we can find throughout the lore bits from previous games, that never found their place or played an incredibly minor role.</p> <p>我们的目标是打造一款原创游戏《上古纪元》,让玩家社区能够在探索旧派系的同时,探索全新独特的派系。《上古纪元》是一款独立游戏,并非任何前作的翻版,因此我们的主要目标是将新旧元素融合,为玩家带来新鲜感。我们认为,没有什么比创造一个系列中从未探索过的派系更好的机会了。前作的设定中多次出现一些生物或怪物,它们要么从未出现,要么在游戏中扮演着极其次要的角色,这进一步坚定了我们的决心。</p> <div class="ac"><a href="http://heroworld.gamerhome.com/images/news/20250830-3.webp" rel="colorbox" title="主页更新 - 20250830 3"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-3.webp" alt="20250830 3"></a> <a href="http://heroworld.gamerhome.com/images/news/20250830-4.webp" rel="colorbox" title="主页更新 - 20250830 4"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-4.webp" alt="20250830 4"></a></div> <div class="ac eo">The description of Elemental Planes and its inhabitants affected by Realm Between Realm’s madness, taken from RPG Might and Magic VIII</div> <div class="ac">元素位面及其居民受到界间界的疯狂影响的描述,取自魔法门八</div> <div class="quote"> <p class="eo">Onward through the ele mental gateways adventured Etharil and company!</p> <p>埃萨里尔与同伴继续穿越元素通道!</p> <p class="eo">On the Plane of Fire they fought through a maze landscape of fragile bridges crossing an endless sea of lava. Fierce salamanders and phoenixes contested them at every step. But they prevailed through to a castle of glowing iron, and there found a Heart of Fire stone.</p> <p>在火元素位面,他们穿越横跨无尽熔岩海的脆弱桥阵迷宫。凶猛的沙罗曼蛇与凤凰每一步都与他们激烈交锋。但众人最终抵达一座赤红发光的铁铸城堡,并在此找到了火之心宝石。</p> <p class="eo">Through the Plane of Water&apos;s depths they swam, scarcely escaping death in the jaws of giant turtles and on the tridents of tritons. And a Heart of Water they found in a strange shrine among the deep sea canyons.</p> <p>他们潜游通过水元素位面的深渊,险些命丧巨龟之口与特里顿族的三叉戟之下。最终在深海峡谷间的奇异神殿中寻得了水之心宝石。</p> <p class="eo">Through the claustrophobic and endless passages of the Plane of Earth they delved. . Winning through gauntlets of stone bodied guardians, there they recovered a Heart of....</p> <p>他们深入土元素位面令人窒息的无尽甬道,冲破石躯守卫的严峻考验,成功取得了土之心宝石...</p> <p class="eo">Thunderbirds and creatures half- man half-raven flock thickly in the endless firmament-less reaches of the Plane of Air. In wheeling hoards they flew at the party, but failed to halt them from reaching a cloud walled castle wherein was found a Heart of Air.</p> <p>在气元素位面无尽无垠的苍穹中,雷鸟与半人半鸦的生物密集盘旋。它们成群结队地向冒险队伍发起冲击,却未能阻止众人抵达一座云墙城堡,并在其中发现了气之心宝石。</p> <p class="eo">And in all of these places they found themselves opposed by the crazed citizens of the planes. All were polluted by insanity caused by the crystal&apos;s dark enchantment. It was a tragedy awful to behold, and all were saddened to slay sO many innocents caught in the Destroyer&apos;s design.</p> <p>在所有这些地方,他们都遭到位面中疯狂居民的阻挠。所有生灵都受到水晶黑暗蛊惑导致的疯癫污染。这惨状令人不忍目睹,众人为不得不斩杀如此多陷入毁灭者阴谋的无辜者而悲恸。</p> <p class="eo">When Etharil handed over the four heartstones to Xanthor, he quickly. got to work constructing the key he earlier spoke of. The device he constructed thrummed with elemental energy.</p> <p>当埃萨里尔将四颗心石交给赞瑟后,后者立即着手建造先前提及的钥匙。他打造的装置嗡鸣着元素能量。</p> </div> <div class="ac"><a href="http://heroworld.gamerhome.com/images/news/20250830-5.webp" rel="colorbox" title="主页更新 - 20250830 5"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-5.webp" alt="20250830 5"></a></div> <div class="ac eo">The origins of Enroth and Elemental Lords as explained by Tarnum in Heroes III Chronicles</div> <div class="ac">塔南在《英雄无敌三:历代记》中解释了恩洛斯和元素领主的起源</div> <div class="quote"> <p>我正享受着在宁静的湖边钓鱼的平和,先祖突然出现在我面前,他们的幽灵形体飘浮在水面上。「塔南。」他们异口同声地说道。「这是我们要你做的事情当中最重要的一件事。」当他们以魔法将我传送到远方的一座塔里时,他们解释说当世界被创造出来的时候,众神强迫元素诸领主停战一万年。一万年过去了,那些暴力、自私的元素领主打算隔离所有的元素,好摧毁整个世界!难怪先祖们这么着急。元素领主们正要到我们的世界来摧毁它。但是如果我不等他们呢?如果我把战争带到他们那里去,前往他们居住的元素异界呢?他们一定料想不到这种攻击。不幸的是,惟一抵达元素异界的方法,就是透过一个元素城,而这个世界上只剩下一处。</p> </div> <p class="eo">Therefore, Olden Era’s Early Access will have 3 familiar factions (Temple, Dungeon and Necropolis) and 3 “new” ones (Hive, Sylvan and Schism). We are considering adding more factions into the game through potential DLCs later on.</p> <p>因此上古纪元的抢先体验版将包含 3 个我们熟悉的传统阵营(圣殿、地牢和墓园)以及 3 个“全新”阵营(虫巢、森林和裂渊)。我们正在考虑后续通过 DLC 的方式将更多阵营添加到游戏中。</p> <h4 class="al">Embedding Horrors into Narrative Framework<br> 将恐怖元素融入叙事框架</h4> <p class="eo">Even though Schism is a brand new faction, we always aim to ensure that the foundation of each faction we create draws from the old lore. What we found was a solid and interesting framework for a faction that plays with power they do not fully understand, which slowly twists them into its own image. Thanks to all the information about Jadame in the RPG Might and Magic VIII we know that our playable party faces Escaton the Destroyer within Realm Between Realms (referred to as Plane Between Planes there) — an interdimensional landscape that walls off the Material World and the Arcane (or Elemental) Planes from one another. What they come across there is a place full of literal Nightmares (not Hors :D) and incomprehensible monstrosities that defy any laws or logic. Players also get to see eldritch creatures for a short time during the adventures of Gauldoth Half-Dead in Heroes IV, where they enlist the aid of Ice Demons and Venom Spawns in his quest against his master.</p> <p>尽管“裂渊”是一个全新的派系,我们始终致力于确保每个派系的根基都源于古老的传说。我们找到了一个坚实而有趣的框架,让这个派系能够运用他们并不完全理解的力量,并逐渐将其扭曲成自己的形象。感谢角色扮演游戏《魔法门八》中关于贾达姆的所有信息,我们知道我们的可玩小队将在“界间界”(Realm Between Realms,简称为“位面之间位面”)中对抗毁灭者埃斯卡顿(Escaton)——这是一个将物质世界和奥术(或元素)位面彼此隔开的跨维度世界。他们在那里遇到的是一个充满噩梦(不是“恐怖”:D)和无视任何法律或逻辑的不可理解的怪物的地方。在《英雄无敌四》中,半死者高铎斯的冒险过程中,玩家还可以短暂地见到可怕的生物,在高铎斯对抗其主人的过程中,他们寻求冰魔和毒液产卵的帮助。</p> <div class="ac"><a href="http://heroworld.gamerhome.com/images/news/20250830-6.webp" rel="colorbox" title="主页更新 - 20250830 6"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-6.webp" alt="20250830 6"></a> <a href="http://heroworld.gamerhome.com/images/news/20250830-7.webp" rel="colorbox" title="主页更新 - 20250830 7"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-7.webp" alt="20250830 7"></a> <a href="http://heroworld.gamerhome.com/images/news/20250830-8.webp" rel="colorbox" title="主页更新 - 20250830 8"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-8.webp" alt="20250830 8"></a> <a href="http://heroworld.gamerhome.com/images/news/20250830-9.webp" rel="colorbox" title="主页更新 - 20250830 9"><img src="http://heroworld.gamerhome.com/images/news/thumbs/20250830-9.webp" alt="20250830 9"></a></div> <ul> <li class="eo">The Nightmares (not the horses) within Realm Between Realms in RPG Might and Magic VIII</li> <li>《魔法门八》中界间界的梦魇(不是马)</li> <li class="eo">The Spawning Pits of Venom Spawns from Heroes IV</li> <li>《英雄无敌四》中的毒液孵化坑</li> <li class="eo">The Frost Gates of Ice Demons from Heroes IV</li> <li>《英雄无敌四》中的冰魔之门</li> </ul> <p class="eo">Despite the limitations of time, budget and available technology back then, Realm Between Realms has proven itself to be a very memorable place that left a lasting impression on the players. It gave us room to introduce something outright abominable, eldritch and twisted — a field of ideas that was only barely touched upon in the grander scheme of the universe. In other words — lore that asks to be explored.</p> <p>尽管当时时间、预算和现有技术都有限,但界间界已证明自己是一个令人难忘的地方,给玩家留下了深刻的印象。它给了我们空间来引入一些彻头彻尾的可憎、怪诞和扭曲的东西——一个在宏大的宇宙体系中鲜为人知的概念领域。换句话说——一个等待探索的传说。</p> <p class="eo">Additionally, from the texts scattered among Heroes of Might and Magic and Might and Magic games we’ve learned that the barrier between each elemental realm and the Material World is thinnest in the deepest crevices of the world of Enroth that lead to a sinister, darker layer of that plane which borders Realm Between Realms. These are the following:</p> <p>此外,从散布于《魔法门之英雄无敌》和魔法门系列游戏中的文本中,我们了解到,每个元素领域与物质世界之间的屏障在恩洛斯世界最深处的裂缝中最为薄弱,这些裂缝通向与界间界接壤的位面中一个更加险恶、黑暗的层面。这些裂缝如下:</p> <ul> <li class="eo">The Abyss within the very depths of the oceans;</li> <li>海洋最深处的深渊;</li> <li class="eo">The Chthonic Depths deep beneath the crust of the world;</li> <li>位于世界地壳深处的冥界深渊;</li> <li class="eo">The Underworld (also referred to as Hell in Heroes III: Chronicles in some languages) in the volcanic caverns of Underground Realms (such as Nighon or Jadamean Cave Network);</li> <li>地下世界(在某些语言中也称为《英雄无敌三:历代记》中的地狱),位于地下领域的火山洞穴中(例如尼贡或贾达姆洞穴网络);</li> <li class="eo">The Starry Firmament (sometimes called the Stratosphere by those who still retain the knowledge of the past) high in the sky.</li> <li>天空高耸的星空(有时被那些仍然保留着过去知识的人称为平流层)。</li> </ul> <div class="ac"><img src="http://heroworld.gamerhome.com/images/news/20250830-10.webp" alt="20250830 10"></div> <div class="ac eo">Orb of Silt hinting at the thin barrier between Elemental Plane of Earth and Material World deep within Enroth from Heroes III The Shadow of Death</div> <div class="ac">土灵球暗示着土元素位面与恩洛斯深处物质世界之间的薄弱屏障,出自《英雄无敌三:死亡阴影》</div> <div class="quote"> <p class="eo">Generally the Orb of Silt is buried deep within the planet, where it is easily accessible to the Elemental Plane of Earth, But, for some reason, it has surfaced. You know it will be guarded.</p> <p>土灵球通常深埋于星球内部,易于连接土元素位面。但出于某种原因,它现已浮现于地表。你知道它必定有重兵把守。</p> </div> <p class="eo">As the Abyss is a lower layer of the Elemental Plane of Water that connects directly to the Realm Between Realms, its denizens have a lot of aquatic features and that is reflected in the design of Schism units and the alterations that mutated the elven half of their roster.</p> <p>由于深渊是水元素位面的下层,直接连接到界间界,它的居民具有许多水生特征,这反映在裂渊单位的设计和改变其名册中精灵一半的变化中。</p> <p class="eo">We know that there are a lot of fans of H. P. Lovecraft and his work, and so far that kind of space hasn’t really been explored in the Heroes of Might and Magic games yet, which is exactly what we aimed to do with Schism. We want Olden Era to feel familiar, but also be a completely new and unique experience for any player to enjoy.</p> <p>我们知道有很多 霍华德·菲利普·洛夫克拉夫特 及其作品的粉丝,而目前为止,这类领域在《魔法门之英雄无敌》系列中尚未得到真正探索,而这正是我们打造裂渊的目标。我们希望上古纪元既能让人感到熟悉,又能为所有玩家带来全新独特的体验。</p> <p class="eo">This is why we made sure to connect Schism to the existing pieces of lore within the universe by digging very, very deep into the older games, sometimes pulling information from the tiniest snippets of lore such as, for example, artefacts or physical manuals for the games. On this, we also collaborate with Heroes IP team in order to keep everything appropriate to the Might and Magic universe, which they’ve been greatly helpful with. As a lot of that information would be a massive spoiler for our Story, we’ll let you discover more yourselves! However, there’s one thing we can share about the powers these renegades have acquired: all of it hails back to the discoveries their Vori ancestors have made upon recovering some artefacts from the mysterious Triton Empire.</p> <p>这就是为什么我们确保将裂渊与宇宙中现有的传说片段联系起来,通过深入挖掘旧游戏,有时从最细微的传说片段中提取信息,例如游戏文物或实体手册。在这方面,我们还与英雄无敌IP团队合作,以确保所有内容与魔法门世界相符,他们在这方面提供了很大的帮助。由于很多信息会严重剧透我们的故事,我们会让你们自己发现更多!然而,关于这些叛徒获得的力量,我们可以分享一件事:这一切都源于他们的沃里祖先在从神秘的特里顿帝国找回一些宝物后所做的发现。</p> <div class="ac"><img src="http://heroworld.gamerhome.com/images/news/20250830-11.webp" alt="20250830 11"></div> <p class="eo">Trident of Rulership from RPG Might and Magic VIII. What secrets did the Tritons know?</p> <p>《魔法门八》中的统治三叉戟。特里顿知道什么秘密?</p> <div class="quote"> <p>统治三叉戟 - Trident of Rulership</p> <p class="eo">The Trident of Rulership was never meant to be on dry land, yet when the once mighty, ocean to ocean Triton empire collapsed, many of its greatest artifacts including those of its royal treasure were looted and made their way to the surface.</p> <p>统治三叉戟本不应出现在干燥陆地上,然而当曾经跨越海洋的强大特里顿帝国崩溃时,包括皇家珍宝在内的许多最伟大的神器遭人掠夺流落至地表。</p> </div> <h4 class="al">An Icy Kingdom beckons<br> 冰雪王国在召唤</h4> <p class="eo">To give a quick summary of what to expect from Schism:</p> <p>简单总结一下裂渊的预期:</p> <ul> <li class="eo">A brand new faction that was never developed before in Heroes of Might and Magic Universe!</li> <li>魔法门之英雄无敌宇宙中从未开发过的全新派系!</li> <li class="eo">Unique faction mechanics that can alter the course of each game. Plan accordingly!</li> <li>独特的派系机制可以改变每场游戏的进程。请根据实际情况制定计划!</li> <li class="eo">A very close connection to H. P. Lovecraft and his work, for all the fans of things eldritch and abominable!</li> <li>对于所有喜爱神秘和恐怖事物的粉丝来说,这与洛夫克拉夫特及其作品有着非常密切的联系!</li> <li class="eo">Going deeper into the lore that was available within the Might and Magic Universe, but never had a chance to be fully explored!</li> <li>深入了解魔法门宇宙中存在的、但从未有机会充分探索的传说!</li> </ul> <p class="eo">We have great respect and love for the universe of Might and Magic, but we also wish to expand on its horizons whenever an opportunity is offered. This made Schism a perfect fit for us and the continent of Jadame that is known for its plethora of magical leylines and thin barriers between planes. A new land — a new story behind it — comes with new threats that pose new challenges to face.</p> <p>我们对《魔法门》的世界充满敬意和热爱,但我们也希望一有机会就拓展它的视野。这使得裂渊与我们以及以众多魔法地脉和位面之间薄弱屏障而闻名的贾达姆大陆完美契合。一片新的土地——背后有着新的故事——伴随着新的威胁,带来新的挑战。</p> <p class="eo">Once we expand the campaign with the future acts, you will be able to learn more about Schism as we will uncover the veil of mystery around their creation and rise to power. This will be done after Early Access release and during the journey towards full release.</p> <p>当我们扩展战役内容,推出后续章节时,您将能够了解更多关于“裂渊”组织的信息,因为我们将揭开围绕其创立和崛起的神秘面纱。这将在抢先体验版发布后以及正式发布的过程中进行。</p></div> 上古纪元#裂渊势力揭晓 http://www.heroworld.net/news.php?id=1949 http://www.heroworld.net/news.php?id=1949 http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=426948 hoe Fri, 29 Aug 2025 14:03:02 GMT <div style="width:640px;"><div class="ac playerwrapper"> <div class="playmask" data-bid="BV1qshRzCEAM"></div> <img src="http://heroworld.gamerhome.com/images/news/20250829-Cover.webp" alt=""> </div> <h3><a href="https://www.bilibili.com/video/BV1qshRzCEAM/">bilibili</a>,<a href="https://www.youtube.com/watch?v=nd0EyUol-ec">youtube</a></h3></div>