上古纪元#游戏更新进度
EvilP 更新于 2025-10-17 22:22
最近忙于修正资料的错误,以及准备搞一版自用汉化。官方发的饼也无聊,都懒的转……无聊的不说,可以说的大约就是游戏在steam的愿望单已经超过了100,排名第14。虽然这玩意上次说过的转化率很不靠谱,但是总归可表热度。
另外游戏(可能?即将?会)有个补丁,毕竟只是说干了啥活不用提新加模版。内容如下,至于像什么UI调整没法快速的修改,他们也说了会努力……
(编辑:有补丁,但是这世界针对我,我的steam就是不提示有更新,怎么整都没用)
来源:discord
- Increased the size of creature icons in the game.
- 增加了游戏中生物的图标大小。
- Fixed a level-up bug where the hero would receive an extra skill.
- 修复了英雄学满技能后,会获得额外技能的升级错误。
- Fixed a bug with incorrect coloring of town flags and interactive objects.
- 修复了城镇旗帜和交互对象颜色不正确的错误。
- Fixed a bug with the Mercenary Guild.
- 修复了雇佣兵公会的一个错误。(招募随机野兵的建筑)
- Fixed a bug where Fungal Iriyad and Flaming Phoenix didn’t create obstacles after their death.
- 修复了真菌伊瑞德和烈焰凤凰死后没有制造障碍物的错误。
- Fixed an AI freeze during battles with Groll.
- 修复了与格罗尔战斗时 AI 卡死的问题。
- Fixed broken environment objects on the world map.
- 修复了大地图上损坏的环境对象。
- Fixed text errors when evaluating resources on the market.
- 修复了评估市场上资源时的文本错误。
- Fixed a bug where creature stats in battle could go below zero.
- 修复了战斗中生物属性可能低于零的错误。
- Fixed a bug where it was impossible to open the construction screen in Temple faction towns by clicking on the main building.
- 修复了在圣殿派系城镇中无法通过单击主建筑打开建筑屏幕的错误。
- During the tutorial, the second mission is now automatically selected after completing the first one.
- 在教程中,现在在完成第一个任务后会自动选择第二个任务。
- Fixed an issue where the high strength guards protecting the desert biome pathway to the enemy's starting region wouldn't appear on the map at highest difficulty in the Harmony template.
- 修复了在Harmony模板中,保护通往敌方起始区域的沙漠生物群落路径的高强度守卫在最高难度下不会出现在地图上的问题。
- Fixed a bug that prevented closing interfaces when the quest list was open on screen.
- 修复了任务列表在屏幕上打开时无法关闭界面的错误。
- Fixed an issue with Chinese characters.
- 修复了汉字字符集的问题。(他喵的我报了这么多次塞个大字符集过去,但愿他们用的最大那个)
- Fixed a disappearing cursor issue after exiting a town.
- 修复了离开城镇后光标消失的问题。
- Fixed a bug related to saving the game during the AI’s turn.
- 修复了与在 AI 回合中保存游戏相关的错误。
- Adjusted the contents of the bug report window to improve feedback handling.
- 调整了错误报告窗口的内容,以改进反馈处理。
- Moved the game speed setting to a more visible location.
- 将游戏速度设置移至更显眼的位置。
- Added one more template to each game mode: Crossroads and Jebus Outcast.
- 为每个游戏模式添加了一个随机地图模板:Crossroads和Jebus Outcast。
- Removed the End Turn hotkey assigned to the Enter key.
- 删除了分配给回车键的 结束回合 热键。
- Shift + U hotkey now hides the interface.
- Shift + U 现在可以隐藏操作界面。
- On Easy difficulty, the AI now behaves less aggressively.
- 在“简单”难度下,人工智能现在的行为不那么激进。
- Added the ability to cancel a selected spell in battle by pressing Esc.
- 添加了在战斗中通过按 Esc 来取消选定法术的能力。
- Adjusted the game’s default settings.
- 调整了游戏的默认设置。