上古纪元#游戏跳票#新墓园城镇
Greetings everyone!
各位玩家,大家好!
We’ve been looking forward to revealing more about the road ahead for Olden Era and providing an update that many of you have been eagerly awaiting.
我们一直期待着能向大家透露更多关于上古纪元的未来规划,并带来这份许多人翘首以盼的更新公告。
First, thank you for the incredible support and feedback you've shared with us since Olden Era was first revealed. You are the heart that keeps this series blooming in a myriad of ways, and we are truly grateful to bring joy to all of you through this project!
首先,自上古纪元首次亮相以来,感谢你们给予的非凡支持与宝贵反馈。你们是让这个系列以万千姿态绽放的核心动力,能通过这个项目为大家带来欢乐,我们深感荣幸!
Now, to the heart of the matter, the release of Olden Era.
现在,让我们进入正题——关于上古纪元的发售计划。
While we had hoped to bring the Early Access version to you sooner, we’ve made the tough but necessary decision to postpone its release to later in 2025. This wasn’t a decision we made lightly, but one made to ensure we give Olden Era the care it deserves. From the beginning, our goal has been to create something truly special, and that takes time, care, and iteration. However, as an indie studio, we need a bit more time to get everything ready for the big Early Access release.
虽然我们曾希望尽早推出抢先体验版本,但经过慎重考虑,不得不将发布日期推迟至2025年年底(later in 2025,未必是12月这种晚,但是基本应该是后三个月,估计是也不好保证进度,所以干脆不明确给出季度或者月份了)。这个艰难但必要的决定,是为了确保游戏能获得应有的打磨。从项目伊始,我们的目标就是打造真正特别的作品,而这需要时间、用心与反复迭代。作为独立工作室,我们需要更多时间为抢先体验版本做好万全准备。
We’ve received an overwhelming amount of feedback. Thank you to everyone who’s been sharing their thoughts and ideas. It truly means a lot to us. Now we need a bit of time to carefully go through everything, organize it, and, most importantly, turn your suggestions into actual gameplay improvements. Without your watchful eyes and constructive insight, we wouldn't have gone as far as we currently have.
我们收到了海量玩家反馈,感谢每一位分享想法和建议的玩家,这对我们意义重大。现在我们需要时间系统梳理这些内容,更重要的是将你们的建议转化为实际游戏改进。没有你们敏锐的观察和建设性意见,我们不可能取得目前的进展。
In the meantime, we have expanded the playtests to include even more people and continue to receive feedback from hundreds of our internal beta testers as well! We're also looking through all the community feedback on our social media as well as community websites and groups about everything we've revealed so far to make changes based on what you've shared with us. Many of the improvements we’ve posted in past updates are just the beginning; we've updated Temple Town and the Angels based on what you've shared with us, added more readability and accessibility options, and even more enhancements and surprises are on the way, with one of them unveiled now: the updated Necropolis town screen.
在此期间,我们已扩大测试范围,吸纳更多参与者,同时持续收集数百名内部测试者的反馈!我们也在全面整理社交媒体、玩家论坛和社群中关于已公开内容的所有讨论,据此进行调整。过往更新公告中提到的改进只是开始:根据玩家意见,我们重做了圣殿与天使角色,新增了更多视觉清晰度和无障碍选项,更多优化与惊喜正在路上——现在就先揭晓其中之一:全新设计墓园城镇界面。
We want you alongside us every step of the way and hope for your understanding in wanting to deliver Olden Era in the best shape we can. Thank you for walking this path with us. May we meet on the fields of Jadame in 2025.
我们期待与各位携手同行,也希望大家理解我们追求完美品质的初衷。感谢你们一路相伴。愿2025年,我们能在贾达姆的原野上相逢。
