英雄无敌:上古纪元
弗朗特之门
Fanstratics
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Fanstratics月报#24#2022-08

EvilP 更新于 2022-08-01 17:06

来源:https://www.fanstratics.com/fstnewsletter24,以下由HeavenK翻译。

  • ​​Fanstratics Troop: Hellion.
  • 兵种介绍:地狱恶徒
  • There is no Troop quite like the Hellion. Often regarded as the demonic opposite of the Pegasus or Unicorn, anyone who has fought a Hellion, knows they are much more. Quick to fly about the Battlefield, they tend to focus on Enemy Troops they consider ‘lesser’ or ‘easy to kill’. This choice is not cowardly, but strategic. How so? At the moment of death, Hellions can cause Enemy Troops to explode, and injure other Enemy Troops in the immediate area. When Justin picked the Hellion from the choices for this month, I was a touch wary. This was something unique, and thought it may take a couple of drafts to hash it out. So, I insisted he do a round of thumbnails before he attempted a rough. Well, Justin did both. He delivered a couple of thumbnails and a rough. I must have poured over the delivery for 10 to 15 minutes. I found three small items; otherwise he’d nailed it... again. For those of you who want to see Justin actually create the drawing, you can always watch a VOD of his Twitch stream.
  • 地狱恶徒是一种非常独特的兵种。虽然常常被当作是恶魔版的飞马或独角兽,但若有人曾与其对战过,就知道它远超于此。它能够快速飞入战场,并专注于攻击敌方部队中被它们认为“更弱”或是“更容易干掉”的目标。这一选择并非怯懦,反而颇具战术性,为何?因为当目标死亡时,地狱恶徒能够引爆死去的敌人,并对周围的敌人造成伤害。
  • HoMM3 Question: In Heroes of Might and Magic III ogre magi possess an ability of casting bloodlust, although in D&D they have no such or any comparable magic ability among their special abilities. At the same time in Warcraft II ogre-magi have an identically named ability, which makes this coincidence peculiar. Were both cases based on some common source? Where did the ability to cast bloodlust come from if it is not in D&D?
  • ​英雄无敌3问题:H3里的食人魔法师能够释放嗜血术,其来源是哪里?
  • In HoMM3, I gave the Ogre Magi the ability to cast Bloodlust, for a couple of reasons. Firstly, I was a big fan of Warcraft 2 (WC2), and this was a clear acknowledgement of my admiration for the game. Secondly, because WC2 was extremely popular, it was redefining various fantasy stereotypes. As I believed embracing popular fantasy stereotypes was an important aspect of HoMM3, in this case, I designated the HoMM3 Ogres could be magi, and Ogre Magi could cast Bloodlust... just like WC2.
  • 来自于魔兽争霸2。一方面,我当时是魔兽2的粉丝;另一方面,魔兽2当初也很火,很能代表奇幻作品。所以我把H3中的食人魔设计成了法师,并且能用嗜血术,就和魔兽2一样。
  • Fanstratics Question: How do you feel about the experience of the Heroes 4, where neutral creatures were able to move independently?
  • FST问题:野怪会和H4一样自由移动么?​
  • This was a feature originally seen in King’s Bounty. Personally, I prefer the neutral armies remain in place, and will be sticking with this approach for Fanstratics.
  • 这个特性其实最初来自于国王的恩赐。不过我个人更倾向于固定位置的野怪,FST里也是如此。
  • HoMM3 Recollection: Journalistic Encounters
  • 拾遗: 新闻采访
  • 点击展开长文


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