奇迹时代4
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奇迹时代3开发日志#部队类型和部队特性

EvilP 更新于 2013-07-25 20:25

以下由Edwin_Yang翻译,来源:http://www.ageofwonders.com/dev-journal-unit-types-and-the-character-sheet/

部队特性列表 - Unit Character Sheet

The fantasy units in Age of Wonders, ranging from basic military units to the most exotic hellspawn, feature a wide variety of different characteristics and the unit`s character sheet is where you`ll find all of it in detail (of course there are other quick ways of getting vital unit info too, like popups). You view the Character sheet from the army panel, from a city`s production list and of course when clicking a unit`s portrait in Tactical Combat.

AoW里面的奇幻部队,从最基本的军事单位到最罕见的异域魔怪,形成了多种多样的特征。部队特性列表就是你详细查看这些特征的地方(还有其他方式查看部队主要信息,诸如弹出窗口)。你可以从这几个途径查看部队特性列表:部队面板、城镇生产列表、战术作时,点击部队的肖像。

Inspired by pen and paper RPG character sheets, we aim to make this as user friendly as possible while allowing us to present the units visually together with their lore.

我们从桌游的手工记录的RPG角色表格中获得灵感,尽可能把界面做的简洁友好,同时还能把部队的形象,连同其传说一起展现出来。

The Phantasmal Warrior`s unit panel. Note! Work in Progress, don`t plan strategies yet.

以上信息为开发中版本,与最终版本可能会有差异。

The information present on the unit panel:

部队面板会给出的信息:

  • Name: “Phantasm Warrior” in this case.
  • 名字:比如图中的“幻象斗士”。
  • Owner shield: The coat of arms of the side owning the unit.
  • 麾下的盾形纹章:部队所属一方的纹章。
  • Upkeep: This unit has an upkeep of 16 gold. You will have to pay this every turn.
  • 补给费用:这个部队消耗16金的补给费。你每回合都要出这个钱。
  • XP and Medals: This unit is freshly summoned and as such has 0 XP and no medal. It needs 30 XP to get the first (iron) medal. The bar features a gauge indicating how you are to the next one.
  • 经验和奖牌:这个部队是刚刚召唤出来的,所以是0经验,没有奖牌。需要30点经验获得第一个奖牌(铁奖牌)。那个横条是一个经验槽,显示要多少经验获得下一个奖牌。
  • Morale – The unit has normal morale in this case. The face will change to happy (high morale) or unhappy (low morale) depending on the morale. There are 7 different morale states. Units can get higher morale in numerous ways, for example by winning battles.
  • 士气——上图中,这个生物的士气正常。生物的表情会随着士气变化而变得高兴(高士气)或沉闷(低士气)。士气的状态有7种,生物有很多种方式提升士气,比如赢得一场战斗。
  • Alignment: (not pictured) Some units have a fixed alignment, which is displayed next to the morale mask (mirror from the upkeep position).
  • 阵营:(不在图中显示) 有些部队有固定的阵营,紧邻着士气图标显示(和补给图标遥相对应的位置)。
  • Core Stats – Hitpoints, movepoints, defense and resistance. Note that a unit`s strength is now tied to its attack abilities.
  • 重要属性——生命,移动力,防御和抗性。要留意,现在部队的攻击强度仅以攻击属性决定了。
  • Active abilities – Abilities that the unit can activate. For example a melee strike or a stunning touch attack. Since strength depends on the specific attack ability a unit can have a strength 12 melee strike attack but a strength 15 stunning touch attack. There are 5 different damage channels; this Phantasm Warrior deals both physical and shock (lightning) damage in melee, but physical protection will not help against its stunning touch.
  • 主动能力——部队可以自主使用的能力。比如近战攻击或者晕眩触摸。由于攻击强度由使用的那种能力来决定,所以一个部队的近战强度是12的同时,晕眩触摸的强度则能达到15。伤害的类型有5种;幻象斗士近身能同时造成物理和电击(闪电)伤害,而物理抗性对他的晕眩触摸无能为力。
  • Passive abilities – A unit`s passive abilities, like true sight and shield.
  • 被动能力——部队的被动能力,如真视和护盾。
  • Unit figures and formation – You can see the unit up close. Shows the amount of figures and the formation they`re in as well. Units are animated and Clicking in the 3D viewer allows you to rotate the view a bit. The background corresponds to the unit`s actual surroundings.
  • 部队数量和队形——你可以细看部队。包括数量和他们的队形。部队是动画式的,而且可以在3D模式中可以小幅度旋转。其背景则有部队当时所处的实地背景决定。
  • Lore – Below the units there is a smoothly scrolling description of the unit. This time, Ray has written the text ‘in character`, as if some scribe of the Blessed Continent itself had written it.
  • 传说——部队下方有滚动说明文字。这次Ray在写这些说明时将自己置身于其中,使之仿佛就出自福祉之地的书吏之手一般。

Tooltips pop up detailing or explaining certain aspects when you hover your mouse over it. For example hovering over the True Sight ability would read: “The unit is capable of seeing concealed or invisible units.”

将鼠标停于属性上时会有弹出窗口显示详细信息。比如停放在“真视”能力上会显示:“这个单位可以看穿隐蔽或者隐身的单位。”

部队类型 - Unit Types

Units can belong to a Type, which indicates their general role during combat. Note that there is plenty of variety within each type!:

部队有其所属的类型,能大致表明这个部队在战场上充当的角色。要留心的是每种类型自身也有差异。

  • Irregular: These units are often skirmishers fit for hit and run tactics like the Orc Javelin Throwers, or provide a versatile role like the Human Civic Guard. They have both melee attacks and one-shot ranged attacks and are usually highly mobile. The cheapest unit any race can build is an Irregular.
  • 非常规:此种部队通常拿来做小规模试探战术。比如兽人的标枪手,或者充当多面手,比如人类的城管。他们都可以近战,而且还可以远程攻击一次,移动力也不错。非常规部队是每个族都用得起的便宜部队。
  • Infantry: These units focus on melee and are good at it. Usually armored and/or shielded, they can take some punishment. Pending race, some carry double handed great swords or axes, others carry shield plus weapon.
  • 步兵:这类部队着重于近战,并谙熟此道。通常披甲带剑,能承受一定的伤害。各种族不同,有的握着双手大剑,或者斧子,有的是盾剑结合。
  • Pikemen: They usually have less defense than the Infantry units but make up for that with their aggressive abilities: First Strike as well as a Polearm weapon that gives a bonus versus Mounted units.
  • 枪兵:通常没有步兵那样的强劲防御,但是攻击性的能力能弥补这点:抢先攻击和对骑兵有加成的长柄武器技能。
  • Ranged: Includes archers, crossbow men, and even flame throwers from the draconian race. Very weak melee, their main use is to shoot from a distance. Very useful on city walls.
  • 远程:包括弓箭手,弩手,龙人甚至还有火焰喷射兵。近战弱爆,他们的主要作用就是远程打击敌人。在城墙上特别有用。
  • Cavalry: Mounted units who can move far. Useful for scouting the world map as well as performing deadly charges in combat (especially devastating when flanking). The races are equipped with a variety of mounts and mounted weaponry.
  • 骑兵:有坐骑的快速部队。适合探索冒险地图,也能在战场上发动致命冲锋(夹击时尤其致命)。不同的种族有不同的坐骑和武器。
  • Caster/Support: Units who have magical or priestly abilities (touch attacks, cast attacks, fire and frost bolts etc). Although weaker in melee and lacking in hitpoints, they are quite versatile and can turn the tide of the battle with their abilities.
  • 施法者/辅助:有法术或者神术能力的单位(触摸攻击,施法攻击,火焰矢,寒冰矢等等)。尽管近战很弱,命也很短,但是他们都很全能,并且有时能逆转战局。
  • Misc: Monsters, siege engines etc
  • 杂类:怪物,攻城器械等等。

Types are displayed in the unit panel as well as on the unit`s flag.

类型同时显示于部队面板信息与部队旗帜上。下周主要讲增益与削弱状态的显示,以及职业技能如何解锁部队的新能力。

胖枪兵 回复于 2013-07-27 08:32:
难道是魔免单位?
anso 回复于 2013-07-26 22:58:
summoned也花钱?不花水晶了?
chenxh123 回复于 2013-07-26 20:12:
占个沙发 什么时候出啊


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