技能介绍#光明魔法,水系魔法,元变魔法
来源:http://mmh7.ubi.com/en/blog/post/view/skills-light-water-metamagic
翻译请继续吐槽。
Light Magic comes from Elrath and is linked to ideals of Truth, Justice, and Perfection. Light shines on the virtuous but blinds and burns the impious. It can heal its servants, and even bring them back to life, protect them against various kinds of curses, and pierce through illusions and stealth.
光明魔法来自于艾尔拉思,这类魔法与真实、正义与完美等品质有关。光明庇佑善良之人,同时也会让心怀不轨的家伙受到灼烧并被致盲。光明魔法可以治愈其仆从,甚至能够起死回生,保护他们免受各种诅咒的影响,并且还能破除幻觉与隐身效果。
![]() |
艾尔拉思的信念 - Elrath`s Conviction - 冒险魔法 - (无技能需求) | |
The hero gets a buff increasing his Leadership and Defense. 提升英雄的领导属性和防御属性。 |
||
![]() |
治疗 - Heal - 战斗魔法 - (无技能需求) | |
Heals friendly stack, enemy undead stacks are dealt damage. 治疗本方单位,也可用来伤害敌对的亡灵单位。 |
||
![]() |
阳炎光束 - Sun Beam - 战斗魔法 - (无技能需求) | |
Single target damage. 单体伤害魔法。 |
||
![]() |
天国护甲 - Celestial Armor - 战斗魔法 - (新手级) | |
Positive effect: damage received is absorbed up to a fixed value. 目标友军将会获得固定总额上限的伤害减免。 |
||
![]() |
净涤之光 - Cleansing Light - 战斗魔法 - (新手级) | |
Removes negative effects from target creature. 驱除目标身上的负面状态。 |
||
![]() |
反惩 - Retribution - 战斗魔法 - (专家级) | |
Positive effect: Every time the creature takes damage from another creature, deal light damage to the source of the damage. 目标单位受到伤害时对攻击方造成光属性伤害的反伤。 |
||
![]() |
阳炎爆 - Sun Burst - 战斗魔法 - (专家级) | |
Deals damage form a target tile in all 8 directions to enemy stacks. only the first taget in each direction gets the damage. 以目标格为中心散射八道光束,每道光束对接触到的第一个敌军造成伤害。 |
||
![]() |
复活 - Resurrection - 战斗魔法 - (大师级) | |
Heals and resurrects friendly stack, up to the original stack size. 治疗和复活友军,不超过原有上限。 |
光明魔法主技能:允许学习对应等级的高级魔法,并且优化光明魔法的效果。 |
||
![]() |
振奋之光 - Uplifting Light - (新手) | |
+X leadership value per light spell cast until end of combat. Capped at +Y. 英雄每使用一个光明魔法,兵种获得X点士气,上限Y点。 |
||
![]() |
光明大师I - Master of Light I - (新手) | |
Heal targets all targets ( friendly creatures and enemyundead creatures) in an area of 4x4 tiles. Stacks damaged by Sun Beam have a 50% chance to receive "Blinded`. Blinded: The creature can`t act and retaliate until the end of its next turn. 治疗魔法对4X4范围内的所有友军和敌军都起效。阳炎光束有50%几率对目标造成失明效果,使其它在下一回合结束前无法行动和反击。 |
||
![]() |
光明学士 - Light Scholar - (新手) | |
For the hero the costs of Light magic spells are decreased by X%. 使用光明魔法时,魔法值消耗减少X%。 |
||
![]() |
光明领悟 - Light Wisdom - (专家) | |
Cast Light magic spells with +X magic for each wisdom ability. 使用光明魔法时,魔法效果按每个领悟技能增加X点魔力计算。 |
||
![]() |
光明大师II - Master of Light II - (专家) | |
Celestial Armor and Cleansing Light target all friendly creatures in an area of 3x3 tiles. 天国护甲和净涤之光的施法范围增加到3X3。 |
||
![]() |
光明大师III - Master of Light III - (大师) | |
Retribution also deals damage to the closest enemy creature if the enchanted creature is hit by a direct damage spell of the enemy hero. Stacks damaged by Sun Burst have a 50% chance to receive `Blinded`. Blinded:The creature can`t act and retaliate until the end of its next turn. 如果带有反惩效果的友军被敌方英雄用伤害魔法攻击,反惩的效果将会施加于最近敌方部队。阳炎爆有50%几率对目标造成失明效果,使其它在下一回合结束前无法行动和反击。 |
||
![]() |
光之选民 - Chosen of the Light - (宗师) | |
Whenever the hero targets a friendly creature with a positive light magic spell, its attack and defense me increased by X, morale and luck by Y and it deals maximum damage until the end of turn. 当英雄对本方部队使用光系正面状态魔法,目标部队的攻击和防御增加X点,士气和幸运增加Y点,并且本回合内获得伤害最大化的状态。 |
Water Magic comes from Shalassa and is linked to its various aspects (oceans, lakes, brooks, springs, rain, mist, steam, snow, ice, blood and tears…) but also to the emotions, the intuition, the creativity and empathy. Water magic renders the body and the mind as malleable as a liquid. It can conjure dream visions, trigger violent emotions, but can also drown armies of enemies in tidal waves, or freeze them to death in raging blizzards.
水系魔法来源于莎拉萨,并与其各种化身相关,例如海洋、湖泊、小溪、河流、暴雨、浓雾、蒸汽、雪花、寒冰、血液与泪水等。同时,水系魔法也与情感、直觉、创造力与同情心相关。水魔法可以使身体与心灵想液体一样具有延展性,可以创造梦境,触发强烈的感情,同时也能够召唤海浪淹没敌人的部队,或是用猛烈的暴雪将他们冻死。
![]() |
莎拉萨之舟 - Vessel of Shalassa - 冒险魔法 - (无技能需求) | |
A ship is created on a random adjacent water tile. / The spell can only be can if the hero is not on a ship already. / The spell cannot be cast when there is no empty adjacent water tile. 在离英雄临近水面格子中的随机一格创造一艘船,当英雄已经船上时不可用,当英雄临近格子中没有水面不可用。 |
||
![]() |
迷雾帷幕 - Fog Shroud - 战斗魔法 - (无技能需求) | |
Positive effect: target can`t be attacked with ranged attacks and cannot use its range attack and active abilities. The effect is lost if the target deals or receives melee damge. 目标无法被远程攻击,也无法使用主动能力和远程攻击,攻击或者被近战攻击后效果去除。 |
||
![]() |
暴风雪 - Blizzard - 战斗魔法 - (无技能需求) | |
Area effect: in a 4X4 area every stack gets a movement reduction debuff for one turn when starting their turn. 目标4X4范围内的部队移动力减少一回合。 |
||
![]() |
冰矢 - Frost Bolt - 战斗魔法 - (新手级) | |
Single target damage. 单体伤害魔法。 |
||
![]() |
凝冰之击 - Ice Strike - 战斗魔法 - (新手级) | |
Target creatures gets the buff freezing strike. when ever this creature attacks or retaliates it deals additional water damage. 目标部队在攻击和反击时带有额外的水属性伤害。 |
||
![]() |
严冬冰环 - Circle of Winter - 战斗魔法 - (专家级) | |
Area damage circle, 8 tiles around a target tile. 对目标格周围一圈八格的生物造成伤害。 |
||
![]() |
液态护膜 - Liquid Membrane - 战斗魔法 - (专家级) | |
Positive effect: All damage dealt to the creature is reduced by 25% before any resistance or immunity effects of the creature are taken into account. 兵种受到的伤害减免25%,拥有最高的计算优先度,包括攻防修正和免疫效果。 |
||
![]() |
海啸 - Tsunami - 战斗魔法 - (大师级) | |
Target area 5x entire width of the battlemap: damage and relocate all non-flyers away from your hero. 对战场宽度X5范围内的所有单位造成伤害,并且使所有非飞行兵种被推往远离英雄的方向。 |
水系魔法主技能:允许学习对应等级的高级魔法,并且优化水系魔法的效果。 |
||
![]() |
流水之盾 - Water Shield - (新手) | |
Grant X% damage protection buff for 3 turns to every friendly creature at combat start. Remove the buff after any damage is received. 战斗开始时所有本方部队获得X%的伤害减免,效果持续3回合或者受到一次伤害为止。 |
||
![]() |
水系大师I - Master of Water I - (新手) | |
Fog Shroud is not removed through dealing or receiving melee damage. The movement reduction debuff applied by Blirzzard lasts for 3 toms. 迷雾帷幕的效果在受到近战伤害时不会消失。暴风雪造成的移动力减少持续3回合。 |
||
![]() |
水系学士 - Water Scholar - (新手) | |
For the hero the costs of Water magic spells are decreased by X%. 使用水系魔法时,魔法值消耗减少X%。 |
||
![]() |
水系领悟 - Water Wisdom - (专家) | |
Cast water spells with +X magic for each wisdom ability. 使用水系魔法时,魔法效果按每个领悟技能增加X点魔力计算。 |
||
![]() |
水系大师II - Master of Water II - (专家) | |
All creatures damaged by Frost Bolt or Ice Strike get the “Deep Freeze” debuff that decreases its movement by X for 3 turns. 被冰矢和凝冰之击伤害的部队获得极度深寒状态影响,移动力减少3回合。 |
||
![]() |
水系大师III - Master of Water III - (大师) | |
Liquid Membrane also increases the movement by X. Circle of Winter also applies `Deep Freeze" that decreases its movement by Y for 3 turns. 液态护膜增加战场移动力X点。被严冬冰环伤害的部队受到极度深寒状态影响,移动力减少Y点,持续3回合。 |
||
![]() |
霜寒刺骨 - Frostbite - (宗师) | |
At the beginning of an enemy creature`s turn, they get X water magic damage for each water magic debuff currently applied to them. 在每回合开始,所有受到水属性负面状态影响的敌军受到每个状态X点的水属性伤害。 |
Metamagic is Academy`s Faction Skill, as always all skill effects are cumulative. The wizards` mastery of magic allows them to trigger synergies between spells to unleash even more power and destruction on the battlefield.
元变魔法是学院的种族技能,如常以下效果是累积的。术士们对魔法的掌握允许他们触发魔法间的共鸣,使魔法更有效,在战场更具破坏力。
- Novice - Casting a single target hero spell on a creature under a magic effect triggers Magic Synergy: Increase the duration of positive effects on friendly creatures and the duration of negative effects on enemy creatures by 1.
- 新手:对有状态魔法在身的目标单位使用单体魔法时触发共鸣,增加本方部队的正面状态持续时间1回合,增加敌方部队的负面状态持续时间1回合。
- Expert - Magic Synergy increases the duration of magic effects by 1
- 专家:状态持续时间再加1回合。
- Master - Magic Synergy increases the duration of magic effects by 1.
- 大师:状态持续时间再加1回合。
![]() |
蚀魂打击 - Soul-Vanishing Strike - (新手) | |
The hero`s attack also applies the debuff "Soul-Vanishing Strike" on hit creatures. lt reduces all stats of the creature by 1 for its next 3 turns. 英雄的直接攻击附带“蚀魂打击”效果,目标部队的所有属性减少1点。 |
||
![]() |
魔力提升 - Magic Exaltation- (新手) | |
If a spell will trigger a Magic Synergy it will be cast with +X Magic. 如果施放的魔法会触发魔法共鸣效果,则效果按加X点魔力计算。 |
||
![]() |
魔力协调 - Magic Attunement - (新手) | |
If a spell triggered a Magic Synergy the hero regains 50% of the spell`s mana cost. 如果施放的魔法会触发魔法共鸣效果,则英雄可以回收50%的魔法消耗。 |
||
![]() |
魔力增幅 - Magic Amplification - (专家) | |
Every triggered Magic Synergy increases your Magic by 1 until the end of combat with a maximum of 10. 每次魔法共鸣增加英雄的魔力1点,上限10点。 |
||
![]() |
削弱射击 - Debilitating Shot - (专家) | |
The hero`s Small Pyramid (attack warfare unit) reduces the defense of the creature hit by X until the next 3 turns of the creature. 英雄的小金字塔攻击的部队的防御接下来3回合将会减少X点。 |
||
![]() |
区域共鸣 - Area Synergy- (大师) | |
All spells of the hero trigger Magic synergy. 英雄所有的魔法都可以触发魔法共鸣。 |
||
![]() |
心领神会 - Clarity - (宗师) | |
For every Magic synergy triggered you have a 50% chance to get a second hero action this turn. 每次触发魔法共鸣效果,英雄都有50%几率获得第二次行动机会。 |