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奇迹时代3开发日志#可探索地点

EvilP 更新于 2013-10-08 03:06

以下由Edwin_Yang翻译,来源:http://www.ageofwonders.com/dev-journal-exploring-the-wonders-of-the-third-age/

In Age of Wonders III there are many mythical locations for your empire to explore and exploit! We`re not talking fabulous cities or the monster dwellings we showed before, but we will look at the more hidden and secret places; like the ruins of a Wizard`s Tower or the Sunken City of an ancient civilization. All of these offer great rewards. These locations have special combat maps associated with it, along with its unique sets of (usually) monstrous guards. High level locations are protected with enchantments posing extra challenge to your adventuring parties.

在奇迹时代3里,有许多让人神往的遗迹可让你探索与开发!这并不是说光鲜的城市,也不是之前提过的怪物居所,而是一些更加隐秘的地点;像巫师塔遗址,某个古文明的沉没城市。它们都能提供丰厚的回报。这些地点都有自己特有的战斗地图,(通常)还会有自己独有的戍卫队。高等级的地点还受魔法的保护,给玩家带来更大的挑战。

We have also added a lot of new sites and functionality, as well as keeping some classics.

我们还添加了很多新的遗址,丰富了它们的效果,并保留了一些经典的遗址。

Whether you find Treasure Sites, Visit Sites or Constructs, all are of great value; either offering rewards, permanent income or a onetime-boon. These exploration sites are best discovered in game, so we`ll only highlight a few.

无论你找到的是宝库,驿所,还是人工建筑,都有巨大的价值;或提供报偿,或带来永久的收益,或一次性的馈赠。这些探索点最好是让玩家自己在游戏里面发掘,我们只着重提几个。

源源不竭的宝库 - The Treasure Sites that keep on giving

Treasure sites are generally ancient structures guarded by powerful beings. They can be raided for all sort of treasure such as magical items, units and spells for a reward.

宝库一般来说是由强大的存在所守护的古建筑。可以从中掠夺到所有种类的宝藏,比如魔法物品,部队,或法术。

What bothered us in the previous games is that treasure sites became useless once explored. So we created a new type of treasure site that, after giving you their initial exploration reward, keeps on giving steady income when they become part of your domain (unless occupied by enemies!). These per-turn bonuses range from basic gold, mana to production, although food, knowledge or happiness income is also possible.

以前的游戏中,有个困扰我们的地方,就是宝库只能探索一次。所以这次我们做了一个新型的宝库,在给你首次探索的奖励后,还能在纳入你的领域后,提供源源不断的进账(直到被敌人占据)。每回合奖励的种类包括:最基本的黄金,魔力,生产力,另外,食物,知识,和满足度这些奖励也是有可能的。

This way treasure sites keep their value throughout the game. Just make sure that you don`t do the hard work of clearing a site and subsequently another player plunks down a fort or outpost right next to it before you do! This system is also applied to basic resource sites like gold mines and mana nodes. We experienced that this system rewards both brave exploration as well as the calculating domain expansion.

这样宝库就能在整个游戏过程中发挥价值。但是你要小心,如果你攻下宝库后,其他的玩家先于你在它旁边丢下一个堡垒或岗哨的话,你辛苦的成果就会被别人坐享其成。这套系统也适用于基础的资源点,比如金矿和魔力聚点。我们的体会是,这样可以同时鼓励大胆的探索和精打细算的领土扩张。

So what kind of specific treasure sites are there? There are many and here we`ll give you a sneak peek of some of them!

那么具体有哪些宝库呢?它们数不胜数,我们只能让你看到冰山一角。

宝库范例 - Examples of Treasure Sites

沉没古城 - The Sunken City

“After an act of unforgivable hubris, Aculpolis, the ancient capital of the Archons was swallowed by the waves, taking with it the treasure and knowledge of an entire civilization.”—— Amitil the Elder, Histories of the Archons

因某次不可饶恕,妄自尊大的举动,Aculpolis,神人的古代都城被波涛吞噬。随之被冲刷殆尽的还有整个文明所留下的财富和知识。”——长者 Amitil ,《神人的历史》

Visit this water structure for ancient magical items and other riches. If you manage to get hold of it, you`ll receive 10 Gold and Knowledge per turn.

访问这个水中建筑可以得到魔法物品和其他财宝。如果你能守住它的话,你每轮可以得到10黄金和知识。

地牢 - Dungeon

This remote prison holds prisoners you can set free and who will join you. Of course you need to kill those hateful prison guards first. The dungeon offers 10 Production so it seems the slave labor doesn`t end when the dungeon is freed!

这个偏远的监狱关押着囚犯,在你释放他们后会加入你。当然你必须先干掉那些敌对的狱卒。地牢可以提供10点生产力,好像那些被释放的囚犯还被奴役着做苦力一样。

禁地 - Forbidden Sanctum

Explore this magical site for treasure. All manners of evil cults make this their home and nefarious, forbidden rituals take place here. Located within your domain, it also provides Knowledge income.

探索这个地点能发现财宝。各色邪教都在此地扎堆,并布施各种邪恶,禁忌的仪式。纳入你的领域后,可以提供知识收益。

巫师塔遗址 - Wizard Tower Ruins

The Ruined Wizard Tower has a permanent version of the Sorcerer`s Static Electricity spell active; the defenders are protected by Static Shield and attackers suffer 40% Shock weakness. So any explorer must pack some serious punch to conquer one the most challenging treasure sites out there. It`s definitely worth it though as the rewards are great!

巫师塔遗址受永久性的术士静电场法术所保护;守卫被静电盾所保护,所有的攻击者的电击抗力都要遭受40%的惩罚。所以任何探险者都要拿出货真价实的本领,才能征服这个最有挑战性的宝库。不过其回报绝对值回票价。

怪物滋生的营地 - Monster Spawning Camps

These secluded sites spawn roaming monsters that threaten the area around their hide-out. Upon killing the baddies, and getting your reward, camps are destroyed. The biggest reward is getting a safe area for your empire to expand to.

这些排外的营地会滋生四处游荡的怪物,让附近的地带也变得危险。剿灭这些坏蛋以后,你可以得到回报,营地则会被摧毁。但是其最大的奖励是可以得到一块可供扩张的安全领土。

盗匪老窝 - The Brigand Hideout

This is a low-level camp, spawning thugs. It needs to be wiped clean as soon as possible, before building up a threat. Over time raiders spawn from the Hideout and rampage across the land, performing opportunistic attacks on ill defended settlements and resource sites. Successfully conquering the Hideout will result in some nice treasure (especially gold).

这是个低等级营地,滋生强盗。在其构成威胁之前应该尽快清除。时日一久,强盗就会倾巢而出,席卷而过。寻找疏于防御的定居点和资源点伺机下手。成功剿灭老窝可以得到可观的财富(尤其是黄金)。

驿所 - Visit Sites

Visit Sites is a wide category of structures that can be visited more than once and give you a boon like a blessing or new options like teleportation or instant unit recruitment when you visit them with your armies or heroes.

驿所是包含很广泛的一个类别,可以多次访问。在你用英雄或部队访问时,提供诸如祝福,还有新增的传送,部队即时招募之类的惠赠。

驿所范例 - Visit Site Examples

风速莓 - Haste Berries

Eating the berries restores all move points. Located within your domain, it also provides production. On each visit the berries are depleted and players have to wait a few turns for them to grow back.

吃了莓果后回复所有行动力。纳入你的领域后,也增加生产力。每次访问后,莓果就会枯竭,要在几轮之后才会长回来。

主码头 - Master Shipyard

Here you can buy naval units outside of cities. Located within your domain, it provides a Production and gold income bonus.

这里你可以招募城里没有的海战部队。纳入领域后,能提供生产力和黄金的增长。

心 - Hearts

Hearts are a new type of structure found in Age of Wonders III. Usually found at the center of specific climes there is the heart of that clime. Blighted Lands, Temperate lands, Tropical Lands, Arctic lands, all have a corresponding heart. Hearts are powerful structures and owning them gives you a considerable advantage.

心是奇迹时代3中一种新的结构。通常可以在特定气候地域的中心找到。衰败地域,温带地域,热点地域,北极地域,都有对应的心。心拥有强大的力量,占有它们能为你带来可观的优势。

First of all, each heart provides a happiness bonus to the owning player and negates any negative terrain penalties normally associated with that terrain. For example HighElves dislike Blighted terrain and suffer city penalties when settling these lands. When owning the Heart of the Blight, High Elves are actually happy to be there!

首先,每种心都能为所有者提高满足度,并抵消对应地形带来的地形惩罚。比如说,高等精灵不喜欢衰败之地。定居在这种地形上时,其城市就会受到一些惩罚。但占有了衰败之心后,高精灵就会很乐于居住于此了。

Hearts and their surrounding area cannot be permanently changed by terrain changing spells or abilities– at least not for long as the land reverts back to its original clime quickly.

心和其周围的地势不能被永久地被地形法术或能力所改变——也不会被长时间地改变,因为地域会迅速恢复到以前的气候。

胖枪兵 回复于 2013-10-09 19:28:
复杂的系统,要配一个更强大的编辑器呀!
海上青鸟 回复于 2013-10-09 16:26:
不错 喜欢巫师塔遗迹


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