英雄无敌:上古纪元
弗朗特之门
Fanstratics
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上古纪元#兵种介绍#Wight

EvilP 更新于 2024-11-08 21:41

阴魂 - Wight

A person so dear to someone, they were brought back to life against their will. Dissolving, confused, they claw at others' memories, desperately trying to remember-or-steal their names and identities back.

当一个人被他人所珍爱,他死后就会被迫回到现世。迷惑且不断消散的它们会抓取他人的记忆,绝望地试图回忆或是偷回它们的姓名与身份。

幽灵 - Wraith

Sometimes the spirit of a risen person is strong and focused enough to realize their predicament is forever. This is not a happy notion for anyone involved.

有时一些复生者的灵魂足够强大专注,它们会意识到自己陷入了永恒的困境。这对于任何人来说都不会是一个开心的念头。

幻鬼 - Phantasm

Not every will'o'wisp is friendly - some of them are misguided souls disturbed by magic and fading.. fading... slowly losing themselves to oblivion and flickering away...

并非每一个鬼火都是友善的,有些是在魔法扰乱下迷失的灵魂,它们正在消逝...缓慢地在遗忘与闪烁中失去自我...


Please keep in mind that the blood effects are already being fixed.

顺便,Discord在本条更新时附注了亡灵被击中会流血的效果已经被修改。另外俄文频道也暴出了一些机制的数据,比如:

  • 非最终数值,仅供参考;
  • 本代墓园目前的兵种产量设置:35、22、15、10、5、3、2;(吸血鬼据说不是强7级,所以大概会是基础产量)
  • 目前做了大约140个宝物,剑10,盾13,头11,胸10,鞋7,披风10,戒指13,项链18,杂物52;
  • 伤害修正值据说是(20+攻)/(20+防);
  • 英雄移动力和兵种速度相关;最低速125移动力,然后10点/速;至于这里的最低速实际是几速不太清楚;
  • 每点士气幸运5%机率,上限5点;如果第一回合没触发,那么下一回合每点加20%(5变6%),触发后加成清零;

Just wait a little bit longer, music will be anounced soon and you guys will not be dissapointed!

官方在亡灵展示视频中回复说,近期会公布音乐的相关信息,保证不让玩家失望。(wtf?想让一群老登不失望总不会保罗第二轮谈成了吧……)



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