奇迹时代4
弗朗特之门
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各游戏网站前瞻摘录

EvilP 更新于 2014-08-14 00:45

相关来源:Heroes CommunityGamestar.de,,4Players.deRock Paper Shotgun

一些游戏网站的前瞻介绍摘录(因为各种转译和前瞻关系,不保证完全正确或者会保持到游戏发行,内容几天内会持续编辑中):

  • 游戏由开发魔法门十和英雄无敌六DLC的德国Limbic开发,预计2015年下半年发行;
  • 城镇音乐之类依然由保罗和萝卜王制作;
  • the game uses the Unreal Engine 3
  • 游戏使用虚幻3引擎;
  • they only have money for 6 factions, the two loosing faction won`t come as dlc
  • 原版仅有六族,也就是已确定的圣堂、学院、据点、墓园,和堡垒/森林,地狱/地牢的投票胜者在原版出现,另外两个负者在DLC/资料片中出现;
  • townscreens confirmed, every building will be shown, Town screens are 2D
  • 有城镇界面,全屏2D,每个建筑都会出现;(吐槽:大家有没觉得学院快要修仙去了,事实上这个据说是UBI成都做的,所以画风上……)
  • an editor will be shipped with the game
  • 原版发行时就会自带地图编辑器;
  • 7 ressources (the new ressources won`t be named sulfur, gems and quicksilver because those don`t fit Ashan)
  • 七种资源,但是稀有不是以前的硫磺水银宝石水晶;
  • warmachines are back (ballista, first aid tent and catapult are mentioned)
  • 战争机器归来,弩车、帐篷、投石器,每族的战争机器表现形式还不一样;
  • the skillsystem is a skillwheel as in H5
  • 技能系统基本类似于H5的技能轮;
  • caravans are back, Caravans are no longer re-directed when a town is captured
  • 篷车回来了,当目标城镇被占领后,篷车不会重新定向;
  • you won`t be able to change a town to another faction after you conquered it (no town conversion)
  • H6的那种城镇转换功能没有了;
  • no global growth
  • H6那种全局兵种池也没了;
  • 7 nonlinear campaigns with 4-6 maps each
  • 七章非线性的战役,每章4-6关;
  • you can do the last campaign of the game whenever you will, but this will result in an increased difficulty because you missed things from the other campaigns
  • 你可以随时进行最后一关战役,但是缺失的章节会增加终章的难度;
  • you have to choose which of the two champion creatures you want to build (similar to H4)
  • 冠军兵种是二选一,像H4那样只能造一种;
  • the current interface is a prototype and not final
  • 现在截图上的UI不是最终版本;
  • there will be more objects (especially obstacles) on the battlefield
  • 战场上会有更多的物件,尤其是障碍物;
  • Certain map object like bridges will be "interactive" in the sense that you can destroy and rebuild them (might be campaign only)
  • 地图上的桥啊那种东西会有访问点可以选择破坏或者修复(有可能只有战役里能用)
  • On the multiplayer side, Skirmish and Duel modes are already in, and Hot Seat support is confirmed.
  • 遭遇战,对决模式,热座模式均确认存在;
  • ====================8-14增加====================
  • the sector control system with its forts as in H6 will return although there will be some changes to the system
  • 区域控制系统和fort建筑依然存在,细节不过有改动;
  • there will be a new flanking system for the battle system, attacks from the side and from behind will do more damage to a creature
  • 战场上有侧翼攻击系统,在侧面和后面攻击会造成更大的伤害(其实之前新英雄无敌在线就有了);
  • spells are no longer permanently learned as skills as in H6, you have to buy them in a town or find them on the adventure map (it`s not worded that clear in the article but to my understanding they simply return to the old spellsystem)
  • 魔法不再和H6一样从技能盘选择学习,而是需要从城镇的魔法行会购买或者从大地图上寻找;
  • permanent changes to the adventure map will be possible (they mention an avalanche from a mountain that can block a path and they mention destroying a statue in the underworld to drain a sea in the world above which then results in a new explorable area where the sea was before)
  • 会有永久性的改变大地图的事件(其实是干掉堵路的石头啥的);
rahiazizi 回复于 2014-09-05 19:04:
看来要换机器了...
phinex 回复于 2014-08-21 00:01:
邪翼 发表于 2014-8-19 00:18

 龙血晶到是在手册和facebook上都有。。
 不过游戏里的资源条是酱紫的。。
 
 

 
 水晶后面那个估计是Flamegold,剩下的估计是秘银和影钢
弗拉基喵尔 回复于 2014-08-19 05:39:
tenniszbl 发表于 2014-8-18 12:45

 they only have money for 6 factions, the two loosing faction won`t come as dlc
 原版仅有六族,也就是 ...
 dlc不等于资料片,好吧略牵强。
邪翼 回复于 2014-08-19 00:18:
phinex 发表于 2014-8-19 00:01

 手册里龙血水晶都不同的,除非你有内幕
 龙血晶到是在手册和facebook上都有。。
 不过游戏里的资源条是酱紫的。。
 
 [attach]779941[/attach]
 
 [url]http://www.heroworld.net/universe/file/blood_Arkath_ScarletSpark.jpg[/url]
 
 Scarlet Spark, the Blood of Arkath
 
 Its properties are linked with the element of Fire, with the adrenaline rush, the physical speed and strength.
 
 [url]http://www.heroworld.net/universe/file/blood_Elrath_BlazingEye.jpg[/url]
 
 Blazing Eye, the Blood of Elrath
 
 Its properties are linked with the element of Light, with healing and purging, and with the power of True Sight, being able to see through illusions.
 
 [url]http://www.heroworld.net/universe/file/blood_Malassa_ShadowVeil.jpg[/url]
 
 Shadow Veil, the Blood of Malassa.
 
 Its properties are linked with the element of Darkness, the mind-numbing and life-draining powers of the Void, but also hallucinations, visions of forbidden knowledge.
 
 [url]http://www.heroworld.net/universe/file/blood_Shalassa_DreamDrop.jpg[/url]
 
 Dream Drop, the Blood of Shalassa.
 
 Its properties are linked with the element of Water, and with the subtle emotions – rapture, melancholy and sorrow.
 
 [url]http://www.heroworld.net/universe/file/blood_Sylanna_EmeraldLeaf.jpg[/url]
 
 Emerald Leaf, the Blood of Sylanna.
 
 Its properties are linked with the element of Earth, with health, stamina, and regeneration.
 
 [url]http://www.heroworld.net/universe/file/blood_Ylath_PristineBreath.jpg[/url]
 
 Pristine Breath, the Blood of Ylath.
 
 Its properties are linked with the element of Air and with an improved clarity of mind and alertness of body, including sharpened senses and heightened reflexes.
 
 [url]http://www.heroworld.net/universe/file/blood_Urgash_ChaosShard.jpg[/url]
 
 Chaos Shard, the Blood of Urgash.
 
 Its powers are linked with luck and preternatural insights, but also physical and psychic corruption, mutation and madness.
 
phinex 回复于 2014-08-19 00:01:
邪翼 发表于 2014-8-18 23:34

 毛,龙血晶就统一出一种,虽然实际是分好多种。。
 不过人家要出也是出神马龙钢啊影钢或者星银这种货。。 ...
 手册里龙血水晶都不同的,除非你有内幕
邪翼 回复于 2014-08-18 23:34:
phinex 发表于 2014-8-18 23:29

 原版只有4个信龙神的族,正好出对应的龙血水晶
 毛,龙血晶就统一出一种,虽然实际是分好多种。。
 不过人家要出也是出神马龙钢啊影钢或者星银这种货。。。
phinex 回复于 2014-08-18 23:29:
原版只有4个信龙神的族,正好出对应的龙血水晶
tenniszbl 回复于 2014-08-18 12:45:
they only have money for 6 factions, the two loosing faction won`t come as dlc
 原版仅有六族,也就是已确定的圣堂、学院、据点、墓园,和堡垒/森林,地狱/地牢的投票胜者在原版出现,另外两个负者在DLC/资料片中出现;
 
 这个翻错了吧。说的是负者就不在DLC里出现了
6jiji 回复于 2014-08-15 21:20:
学院修仙+100000000000000086!话说投票输掉的真的会在资料片出现么!重点是会有资料片出现么!再跟H6太监的话心就碎成渣渣了
yzy052010 回复于 2014-08-15 17:56:
2D城镇界面~~~~把5的城镇界面复制过来会死么~
Ravenpaw 回复于 2014-08-14 23:47:
据说战斗模式回到H3那种(还不能确定), 如果真是这样, 有点儿坑啊啊啊。
雷耀的颂咏 回复于 2014-08-14 23:46:
于是娜迦被抛弃了……?
安戴德耐特 回复于 2014-08-14 23:38:
娜迦神马的根本代替不了我大蜥蜴人!
庞瑞轩 回复于 2014-08-14 22:28:
我要3代的沼泽啊啊啊啊啊啊啊啊,沼泽就是沼泽啊,不要并入兽人啊啊啊啊
zhaomuchen2008 回复于 2014-08-14 21:44:
感觉h6的兵种池还是挺方便的,篷车比较麻烦
老猪头 回复于 2014-08-14 14:34:
终于有h7的消息了。相比较于3,还是更喜欢5.个人觉得5没有放弃3的一些精华,又有很多自己的新东西,比如atb,技能轮都很有深入研究的价值。只是宝物系统相比较3,没有了天使联盟和鬼王斗篷+诅咒铠甲的逆天效果,不知道应该怎么说。对6确实很失望,没有可玩的深度;一直还担心heros系列会不会死在6上,看到7出来就放心了。
深绿之弓 回复于 2014-08-14 14:19:
7 nonlinear campaigns with 4-6 maps each
 七章非线性的战役,每章4-6关;
 you can do the last campaign of the game whenever you will, but this will result in an increased difficulty because you missed things from the other campaigns
 你可以随时进行最后一关战役,但是缺失的章节会增加终章的难度;
 
 下面一句的翻译其实不看原文容易误解,因为都用了“关”
 意思应该是你随时可以打最后一个战役,但如果你没有完成其他战役,会导致最终战役难度上升
 这个难度上升也不明确,到底是数值上的故意提升,还是因为比如没有在其他章节中得到某些可继承的宝物之类使得攻略难度提升(实际数值未变)
 
 按目前透露的信息来看,应该还是每个种族一个战役的尿性
 总共6族,每族一个,最后打boss...
安戴德耐特 回复于 2014-08-14 14:02:
Edwin_Yang 发表于 2014-8-14 13:53

 变成各种水晶- -!
 换汤不换药还是傲娇啊~~~不过总算知道回头,好事儿。不知道这代部队和英雄是不是还是捆绑的那么紧密。
Edwin_Yang 回复于 2014-08-14 13:53:
安戴德耐特 发表于 2014-8-14 08:23

 七种资源,但是稀有不是以前的硫磺水银宝石水晶;
 
 傲娇?
 变成各种水晶- -!
ywpeter 回复于 2014-08-14 13:16:
skass 发表于 2014-8-14 09:38

 FUCKING DAMN CONFLUX
 还是FUCK天朝的网络吧,国外可没这么多的掉线
overtkill 回复于 2014-08-14 12:48:
经典种族全都回归真是太好了,估计dlc也会在投票败者间产生吧,瀛洲这种四不像赶紧翔出....
skass 回复于 2014-08-14 09:38:
邪翼 发表于 2014-8-14 08:20
[/size]
 uplay是肯定要的。。ubi游戏基本都跑不了。。
 离线模式也会有,但是conflux估计可能也会有。。。
 [color=Red][size=7]FUCKING DAMN CONFLUX
[/color]
wudevils 回复于 2014-08-14 09:13:
看来是更靠近5, 6个种族至少是符合期待
takahashi13 回复于 2014-08-14 08:35:
安戴德耐特 发表于 2014-8-14 08:23

 七种资源,但是稀有不是以前的硫磺水银宝石水晶;
 
 傲娇?
 不是原来的硫磺水银宝石水晶,而是现在的硫磺水银宝石水晶
安戴德耐特 回复于 2014-08-14 08:23:
七种资源,但是稀有不是以前的硫磺水银宝石水晶;
 
 傲娇?
邪翼 回复于 2014-08-14 08:20:
zozj 发表于 2014-8-14 08:16

 最关心的,要不要全程连线?
 uplay是肯定要的。。ubi游戏基本都跑不了。。
 离线模式也会有,但是conflux估计可能也会有。。。
zozj 回复于 2014-08-14 08:16:
最关心的,要不要全程连线?
disarctic 回复于 2014-08-14 01:56:
顶起来,heroes5玩家飘过,6代完全不适应。。。。希望能接近5代,然后消灭聚合点这样坑爹的网络设置
塞勒斯 回复于 2014-08-14 00:52:
翼大又在深夜干坏事了


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