奇迹时代4
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MMX最新问答摘录#2

EvilP 更新于 2013-07-30 23:46

https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/51f7d290e754b6a367000007

  • 游戏开始时的顺序:选择游戏难度;选择自定义队伍、默认队伍或是随机队伍;如果选择自定义队伍,则选择人物种族;职业;其它细节,像是性别、头像或声音;技能;属性。
  • 并不是所有职业都可以把所有技能升到宗师级。
  • 至少有50 生物。
  • 所有生物都来自新世界,但是不一定都是h6里的。
  • Sheltem死了。老mm的粉丝们可以在mmx的世界里留意下其他东西。
  • 技能点只有升级时才有。
  • 战术技能里之所以会给予额外的魔法值,因为有些战术技能也需要用到魔法。
  • 6种祝福里,有3种会让你的人物进入之前不能进去的区域,其中只有1种会与主线相关。另外3种祝福可以给予你的队伍危险预感、揭示秘密和千里眼技能。
  • 没有巫师之眼,不过危险预感可以在小地图里显示敌人。
  • 伊拉斯的祝福提供5点气系魔法抗性。此外可以让你攀爬某些之前不能去的区域,并且会和某些任务相关。
  • 选择随机队伍时,属性点是随机给的。不过目前在自定义里还不能随机roll点属性点。
wudevils 回复于 2013-07-31 09:51:
巫师之眼好使阿,不过确实有点作弊的感觉
安戴德耐特 回复于 2013-07-31 08:05:
噗...到头来一个种族只有四种脸可以选么?!!!从种族到职业都大打折扣了有木有!!!
邪翼 回复于 2013-07-30 23:24:

 “You first choose your race and then class. But where is gender in the scheme? Or is it the very first choice?”
 
 “There is a 'customization' tab in character creation window, in which - I believe - one can choose the gender and the look of a given hero.”
 
 Correct. :)
 
 This is the order when you start the game:
 
 1. Choose the game mode difficulty (adventurer or warrior)
 
 
 2. Choose between a manual party OR a default party OR a random party creation
 3. If you chose a manual party creation, you start choosing the race
 4. Then the class
 5. Then the details like gender, portrait and voice (cynical or heroic)
 6. Skills
 7. Attributes
 
 “I believe I missed something, but is it correct that not every class can reach grandmaster level in every skill?”
 
 Yes that’s correct. So you might want to choose wisely, which party members you want to take with you on your adventurous trip. ;)
 
 “What i liked in Might&Magic and HoMM series is huge creature variety (50+ for certain). Can you tell us approximately how many do you plan in this sequel 10,50,100:)?”
 
 I think it is safe to say, that we’ll have about 50+ creatures in MMX, too!
 
 “And will it include some epic ones from the past sequels like Titans , Minotaurs, Behemoths, Unicorns, Dendroids etc., or creatures from M&M Heroes 6 only?”
 
 “Behemoths would be awesome. Don't know why they where left out from the Heroes franchise sice Heroes 4. Also Thunderbirds, Phoenix, Dragons, Gargoyles, Gryffins etc. Would be nice in mm10.”
 
 Besides the fact that all the last M&M games have taken place in Ashan, enemies and creatures in general that you might meet in MMX will not only be consistent with the world of Ashan but also depend on the specific story of Might & Magic X, too.
 
 So all I can say for now is that while MMX indeed reuses creatures from Heroes VI, there will also be creatures that were not in that game.
 
 “One BIG question I have is just what is the significance of Sheltem himself speaking in the trailer. Honestly, if HE was returning as the villain, that alone would be worth playing the game.”
 
 Well, as you probably know all too well, Sheltem is dead, having been destroyed for good thanks to Corak's sacrifice at the end of Darkside of Xeen.
 
 That said, fans of the old Might & Magic games should definitely keep their eyes open as they explore the world of MMX... :)
 
 “Will skillpoints be rare and tied only to level ups ?”
 
 Yes, they will. ;)
 
 “I dont understand ... Warfare grants extra Mana points ?”
 
 “@LASTJACK I hope it is a typo and they wrote warfare instead of mysticism..."
 
 I can understand that you guys got confused, sorry about that. So here is some more background info on Warfare:
 
 Warfare does give extra mana points - however that’s nothing compared to Mysticism. The reason why Warfare gives extra mana points is that the might classes will need some mana in order to use the warfare abilities, which are defined as follows:
 
 
 (% numbers are still subject to change according to final balancing)
 
 “I was hoping for some kind of choice to made between the blessing, but it seems that there are 6 blessings, and we have 6 slots for blessings so in the end, we'll all finish with all of them ... So really, i hope they will be hard to get”
 
 “If anything, I hope these Blessings are NOT related to the main quest; exploring the world should always be encouraged, not artificially restricted by the plot.”
 
 There are three blessings (out of six) you'll need to find sooner or later in order to progress in the game, since they allow you to access new areas of the Agyn Peninsula, however only the first one will be on the story path, the others will require some exploration on your own.
 
 The other three (out of six) are optional blessings, which will grant you free and permanent danger sense, spot secrets and clairvoyance – in contrast to their time limited spell counterparts or their costly hireling counterparts.
 
 “Wizard eye had one great bonus compared to cartography: It showed all area around you even one you didn’t had mapped yet what was really useful in dungeons"
 
 “Can we have "Wizard's eye" with the same audio sound of "Ah ha!" in a deep scruffy voice in MM6? because that was always hilarious XD if not i do hope we have Wizard's eye, it really comes in handy :D”
 
 Well to be honest, there is no specific blessing like the “Wizard’s eye”. But there is still the possibility for your party to have the enemies revealed on the map. In MMX this is connected to the Danger Sense ability, which you can receive via Spell, Hireling or Blessing. ;)
 
 “The most curious blessing for me is Ylath's. What will it will give?”
 
 As all blessings Ylath’s gives your party 5 additional resistance to the corresponding school of magic. In the case of Ylath, this will be Air. Besides it will act as a “key” that may be required in a quest or to enter a certain place.
 
 Ylath's blessing also allows the party to climb some surfaces, thus allowing them to reach new areas.
 
 “Please consider ROLLING character attributes as an option!”
 
 With the random party creation, the party members themselves are rolled. But currently not the specific character attributes. I’ll pass your feedback on, but I cannot promise anything.


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