| 53lm 回复于 2012-04-20 19:10:
哈哈
反正对H6各种设定不爽
坐等H7 |
| 千言万语也道不出心中的那些痛啊,如果可以说脏话,我真想#@$#%$^&.
还是草泥马可爱 |
| 好家伙,理由颇多呀。能不能快点呀? |
| aiming quality?really?
aiming sh*t i say... |
| 雷耀的颂咏 回复于 2012-04-12 08:08: 预感脸书上会有有趣的评论(手动斜眼) |
| Hello Heroes,
While patch 1.3 is on its way, unfortunately it will not be released this week as announced previously. We are aiming at releasing it when the quality will meet our expectations.We would like to give you a sneak peek of what’s going on on this side and explain why the patch is delayed.
As it has been already stated about a month ago, we are currently working hard on fixing the game and our commitment to improving, correcting, enhancing Heroes 6 remains untouched. We can see that you are waiting to see the result of our work and we are doing our best to deliver the best quality product in time accordingly to release planning.
After being developed, the patch has to undergo several technical tests. Should any issue surface, the patch goes back to developers to be fixed before release.Now that you know the process, we can tell you that tests of the patch 1.3 were not successful: what explains the delay. Unfortunately, the dev & QC team are struggling with some network issues that are very time consuming to track and fix. Those issues keep us from releasing the patch in the wild, as some feature would just not work under certain conditions. We are currently thinking of a practical way to get the patch to you as soon as possible.We will keep you updated about it.
We would like to apologize for the delay.
Best regards,
The M&M team
BH的程序员切腹去吧。 |
| 已经4月11日了,难道会到五一劳动节去了? |
| 直接捐献版权开放代码算了。 |
| 同意楼上的 |
| 6jiji 回复于 2012-04-10 19:10: 要不H6就让他这么烂了吧 直接做H7得了 少了DLC跟资料片这样还能少等几年就能见到H7了 |
| 53lm 回复于 2012-04-10 16:00: 大概H7又要换公司做
如果还能有 |
| MKII 回复于 2012-04-10 15:43: 诶,看来估错了啊…… |
| 他们的一周到底是几天啊?我擦 |
| 4月10日 ···· |
| 其实官方发了消息说要多延迟一周。。难道是为了等我配新机器么。。。WTF... |
| 霜之白毛衣 回复于 2012-04-09 14:21: 结果呢?已经10天了啊。 |
| 跳票至下周不会也是愚人节的产物吧?? |
| ffcdd 回复于 2012-04-07 18:00: 上周才开始玩H6的低调路过 |
| 都快下下周了 |
| 本周已经星期六了不解释…那群2周末会出补丁天都不用亮了这样子… |
| 本周还剩2.2天的样子... |
| 明年的今天估计才有玩头啊 |
| MKII 回复于 2012-04-05 13:27: 嗯,咱下次来时就差不多了吧…… |
| 看样子本周也不会放出补丁了。 |
| ZHT 回复于 2012-03-31 23:09: 看来大家都很失望
不是说要给时间吗?
恩我是来群嘲的 |
| 意料之中 |
| 真是让人纠结呀 |
| 无所谓了 好久没玩H6了 |
| 织田3郎 回复于 2012-03-30 16:17: 但是我的STEAM珍藏版5折券有效期到後天結束 等不起啊 |
| 无力吐槽 |
| 冰雷魔导师 回复于 2012-03-30 12:50: 这尼玛。。 |
| 洛月梦晴天 回复于 2012-03-30 00:44: = = |
| 果然我猜对了…这群班子太2了… |
| Here it is. Unfortunately, we have removed some fixes due to time and technical constrains. They will be back on the next patch hopefully. Please note we have also add a new feature to the mix: automatchmaking.
Online features:
Auto-matchmaking: let the game find an opponent for you.
Invite Friends: you’ll be able to invite players from your friend list directly in-game.
Official Map Tags: highlight official maps released by Ubisoft and the others in the map selection screen.
Bugs fixes:
Abilities/Gameplay/Campaign:
Sanctuary - The "Challenge" ability has no functionality.
Sanctuary - The "Trail of Clouds" will completely stop the movement of enemy units that attempt to cross its area of effect.
Menu - The tooltips of the Reputation Abilities do not indicate the proper school which they belong to.
Campaign -The primary quest "The Choice” will not complete when the user upgrades his reputation after visiting an Arena.
Campaign - The hero cannot interact with a Dragon Nexus near the town of Nar-Heresh
Campaign – In multiplayer, the resources spawn outside the island on Tree of Plenty map.
Campaign - The user cannot select any hero for the Epilogue campaign after previously visiting the other campaign tabs
The Unyelding trait the user receives for finishing the Sanctuary campaign does not work
The Barbarian Hero trait the user receives for the Wormchopper achievement does not work as stated in the description.
Create Hero panel's class specific ability name is not localized.
Multiplayer:
The player that is attacked during a Multiplayer session by another player can't complete any Combat Achievements during that battle
During Siege, one of the player remains on the map if the other player exit the session.
If the user is defeated by not completing the condition to re/capture a town or fort in 7 days - he will receive achievements completed by the AI
There is no confirmation dialog when kicking another player from the lobby.
Some of multiplayer map name is displayed to English
A previously saved session cannot be finished after being reloaded, if not all the players rejoin the saved game.
The user that does not join a loaded game will still have his assets in the game.
The client remains on infinite loading screen if he joins any Multiplayer server after he lost his internet connection
Conflux:
The user cannot buy the newly unlocked items from the Altar of Wishes when reaching a new Dynasty rank, until he advances one more Dynasty level.
The information provided when using "Compare" is incomplete
The Online Profile displayed is the one of the previous selected friend, if changing the tab to Online Profile after choosing Compare achievements option from the Friends list.
The Player statistics transfer from one player to another after using the "Compare" and "Details" .
When selecting the "View online profile" option for a friend from the friends list, the achievements list shown remains the one of the user.
The confirmation message received when trying to remove an active widget is not localized
The user cannot see the details and compare the achievements with the other in "leaderboards" and "friends".
After losing the connection to Conflux servers on the transition to the Main Menu, a debug text error is displayed and the Main Menu background disappears
The user is unable to load any save while in game, after reconnecting to the Internet
Various:
None of the artifacts present in the Artifact Merchant menu has a description. |
| 早见怪不怪了 |