奇迹时代4
弗朗特之门
Fanstratics
850487311

你想知道什么!?

EvilP 更新于 2011-01-05 08:16

基于种族表面上的东西都给泄干净了,本周没啥好更新……

今天的说法是,官方给机会让你问你想知道什么?当然,太囧的东西官方是不会答复的。

你可以到官方的Facebook页面提问,也可以到本更新的评论中留言,评论回复中的我会集中发到私密论坛中的专帖。

顺便,最近的消息貌似表示UBI要放弃那个很傻的在线DRM系统,虽然H6的防盗版措施还没确定,不过这依然是条好消息。

wyqtxy 回复于 2011-01-08 15:23:
我想知道,会有几个资料片?最终会否有RMG?
wokunnima 回复于 2011-01-07 21:50:
UBI是否会在H6里面埋埋彩蛋。
 比如盗贼这个兵种(如果有)可以变成刺客信条。
 地图上的山有一个猴子在跳来跳去,拉近距离后发现竟然是王子。。
skass 回复于 2011-01-07 10:52:
北京欢迎你的机器人版本?
Yongfish 回复于 2011-01-07 10:33:
38# [i]jamesii[/i]
 
 GIANT DEATH ROBOT! GIANT DEATH ROBOT!! GIANT DEATH ROBOT!!!
 We demand the goddamn ass-kicking GDR!
安戴德耐特 回复于 2011-01-07 09:28:
BLZ儿子的那个帖子也流行到UBI了吗...
jamesii 回复于 2011-01-07 01:45:
Black Hole I like all races in Heroes VI so far but I was wondering if you could make new ones becose I have a lot of ideas for new critters, my dad is the CEO of Ubi so if you don't make this you will be fired.
 
 P.s. I attched a drowing of my first idea it is a sketch of imagine if the chinese fuwa can combine into a super cool super cute robot.
inactive 回复于 2011-01-07 00:52:
Will the A.I be multithreaded?
 
 最后一句亮了
Yongfish 发表于 2011-1-5 08:31

 
 +1
 
 这个该怎么答。。。。
 其实挺想知道自动的 AI 怎样,有没有类似H3 gosolo的机制
skass 回复于 2011-01-05 21:56:
河蟹风是在h5之后兴起的,然后魔兽啊,英雄传说里的骷髅就做了长肉的先驱。
chenxh123 回复于 2011-01-05 21:48:
33# [i]skass[/i]
 
 
  看到了 是很雷啊 但是估计h6不能吧 你看h2开始到h5哪部也没有张肉的骷髅啊
邪翼 回复于 2011-01-05 21:02:

 你看王国官网里的骷髅,绿脸男,巫妖戴口罩。你希望英雄无敌6来中国变这副样子,然后大家求ubi学习娱乐通偷偷放补丁嘛……
skass 发表于 2011-1-5 20:59

 如果是H5的机制。。用外置MOD形式就好了。。到时候大家把MOD一删。。。
skass 回复于 2011-01-05 20:59:
31# skass
 
 
 没那么夸张吧,你不说还真是没注意,王国的骷髅张肉了啊?!
chenxh123 发表于 2011-1-5 20:39

 你看王国官网里的骷髅,绿脸男,巫妖戴口罩。你希望英雄无敌6来中国变这副样子,然后大家求ubi学习娱乐通偷偷放补丁嘛……
chenxh123 回复于 2011-01-05 20:39:
31# [i]skass[/i]
 
 
 没那么夸张吧,你不说还真是没注意,王国的骷髅张肉了啊?!
skass 回复于 2011-01-05 20:29:
英文不行,
 什么时候出中文版啊??
chenxh123 发表于 2011-1-5 20:28

 什么时候亡灵的骷髅都长肉了,就差不多了……看了王国的和谐骷髅,我已经绝望了
chenxh123 回复于 2011-01-05 20:28:
英文不行,
 什么时候出中文版啊??
skass 回复于 2011-01-05 20:18:
于是又是一个玩弄感情的抢答游戏吗=。=
邪翼 回复于 2011-01-05 19:53:
对了,话说现在有回话吗,不要大家问了半天,回一句“waiting until XXXX”
skass 发表于 2011-1-5 19:48

 这又不是有问必答。。。
 应该会挑一些可以说的答掉。。其它的无视。。
 而且我还没扔上去呢。
skass 回复于 2011-01-05 19:48:
对了,话说现在有回话吗,不要大家问了半天,回一句“waiting until XXXX”
dwaynew28 回复于 2011-01-05 19:46:

 是我英文差还是问的太没营养嘛=。=,bs啥米哟
 
 
 神马都没有,更不用说小jj
skass 发表于 2011-1-5 19:44

  纯耐王道
skass 回复于 2011-01-05 19:44:

 BS!!!
eareast 发表于 2011-1-5 19:30
[/size]

 是我英文差还是问的太没营养嘛=。=,bs啥米哟
 
想紫道甜食有木有小JJ
 [size=2]
dwaynew28 发表于 2011-1-5 19:43

 神马都没有,更不用说小jj
dwaynew28 回复于 2011-01-05 19:43:
想紫道甜食有木有小JJ
eareast 回复于 2011-01-05 19:30:
we knew both lich & ghost have ablities can resurrect units,the necropolis heroes also have similar skills。is it too repetitive?
skass 发表于 2011-1-5 18:28

 BS!!!
skass 回复于 2011-01-05 18:28:
we knew both lich & ghost have ablities can resurrect units,the necropolis heroes also have similar skills。is it too repetitive?
cptSA 回复于 2011-01-05 17:01:
H6中英雄穿戴的宝物会呈现在英雄的3D模型上吗?
 将来会不会有H5 TOE的那种双向升级的设定?
安戴德耐特 回复于 2011-01-05 16:42:
想知道如果魔法是固定在技能树里面的是不是学习魔法会受到前所未有的重大限制从而影响游戏角色养成的自由度。H6里是不是没办法正常培养能学会所有派系魔法的大法师英雄了~
月亮熊 回复于 2011-01-05 14:13:
邪翼 回复于 2011-01-05 13:42:
eareast 回复于 2011-01-05 13:42:
有营养的东西都在你们肚子里...
 我又不能破开来看看!!!
eareast 发表于 2011-1-5 09:47
[/size]

 

 Naga是特殊英雄。。。虽然目前只看过雄性角色的原画。
 [size=2]
邪翼 发表于 2011-1-5 09:59
刁民四 回复于 2011-01-05 13:22:
  问:由玩山寨版的H系列从而带来该游戏知名度在GREATLAND上的大幅提升,游戏公司可会喜悦万状?
yshhero1 回复于 2011-01-05 13:15:
H6是否有大量的中立生物,以及是否提供招募?
Yongfish 回复于 2011-01-05 11:02:
想到有个正经的问题可以问:
 
 What is the relative size for S/M/L/XL maps? eg. the ratio of number of tiles occupied by a single hero/creature vs total number of tiles on the map
xingxfeng 回复于 2011-01-05 11:02:
是否H6会和国王的恩赐相似不少呢
skass 回复于 2011-01-05 10:54:
英雄职业及其职业特色,英雄属性对于军队的加成,有无施法兵种,英雄新的四围的作用,战场地形变化的具体情况,新技能系统对于策略性有什么变化(相比过去),是否有兵种配合式的策略,宝物分类是什么情况(比如是否分一级二级超神器什么的)……
邪翼 回复于 2011-01-05 09:59:
why naga disappeared!
eareast 发表于 2011-1-5 09:56

 Naga是特殊英雄。。。虽然目前只看过雄性角色的原画。
eareast 回复于 2011-01-05 09:56:
why naga disappeared!
邪翼 回复于 2011-01-05 09:50:
有营养的东西都在你们肚子里...
 我又不能破开来看看!!!
eareast 发表于 2011-1-5 09:47

 所以要问嘛。。
 发行时间和配置这种东西问了有毛意义。。。。前者现在肯定无法确定。。后者问了能带你机器升级么。。。
eareast 回复于 2011-01-05 09:47:
有营养的东西都在你们肚子里...
 我又不能破开来看看!!!
21941danG 回复于 2011-01-05 09:47:
Will the Map Editor have a reduced version without the needless 3D models?
邪翼 回复于 2011-01-05 09:26:
乃们就不能问点有营养的。
☆SILENT★ 回复于 2011-01-05 09:23:
顶楼上。。。。。
 还想问问关于6代资料片的计划。。。。
eareast 回复于 2011-01-05 09:05:
when can i play this game and need what kind of PC?
Yongfish 回复于 2011-01-05 08:31:
Will the A.I be multithreaded?
 
 最后一句亮了
邪翼 回复于 2011-01-05 08:17:
附:VIP论坛里昨天开始确认众成员的机器配置

 附国外论坛问题例:
Age of Heroes / Heroes Community
 
 I guess I'll begin by re-submitting the old FAQ questions which had "we'll tell you later on" answers:
 
 - When can we expect news on the final unknown faction?
 
 - We know there will be 7 magic schools, the 6 elemental schools (including light and darkness) plus primordial. Anything you could share on them, like new twists or descriptions to an idea of what to expect?
 
 - What can we expect from the advanced classes? Will they work like in H4?
 
 - How will spells be learned in Heroes VI? Are Mage Guilds returning? If not, will the skill tree be used instead?
 
 - Can you elaborate on the Reputation system which was mentioned? How does it work? How will it affect gameplay? What actions determine your reputation? What are the benefits of having one type of reputation or the other?
 
 - Will it be possible to create custom dynamic battles in the map editor?
Ubiforums - (english-speaking)
 
 Will there be an XL custom map for hotseat MP, either in game or available for download on release day?
 
 Will there be an open beta or a closed beta for the game?
 
 Is the release date still March?
 
 Will crag hack be back?
 
 
 I wanna know about Heroes classes and their abilities.
 
 I wanna know about the magic-system and spells
 
 I want the townscreens
 
 What part of the game can be modified before the release if there is an overwhelming request to make a change? For example if a very large number of people think that the name of some creature is totally unfitting, can it still be changed?
 Note: I'm not talking about the core game mechanics of course.
 
 Are the names Sandro, Crag Hack, Solmyr, etc. put there for nostalgia's sake or they will be real heroes? If yes - will they have anything to do with the "old universe"?
 (I don't really expect an answer here, but it never hurts to ask).
 
 I suppose all of the factions will have bosses related to them. Is this so?
 
 Approximately how strong will be the Champion of each faction compared to the Elite and the Core creatures? Can it be compared to the top tier creatures from the previous games in terms of raw power? Respectively will there be a major difference between the power of the Cores and the Elites?
 
 Do each faction have an unique combat music theme like in Heroes V?
 
 Are the town screens ready and will you show us some of them shortly (shortly means in 2-3 weeks at most, unlike "soon")?
 
 
 There are some tiles on the battlefield shown in the first combat gameplay video which look like the power nodes from Disciples III (grant bonuses to the creatures that occupy them). Are their concepts similar?
 
 
 Will there be an open beta or a closed beta for the game? If there is an open, how open will it be?
 
 Is AI faster then in H5?
 
 Will AI cheat at higher difficulty?
 
 Are there any new map structures?
 
 What are new creature special abilities and what they do?
 
 Will heroes have their own abilities like in Heroes V?
 
 Is there limit how many heroes and towns you can own?
 
 When we will see town screens?
 
 When we will see more detailed/longer video regarding combat and adventure map creeping?
 
 Are there magic spells on the global map ? Is there teleport spell ?
 
 Will Hero global map speed depend on his army unit speed.
 
 How are spells learned since mage guilds no longer exist?
 
 Since there are now might and magic heroes for each faction, can might heroes cast any spells at all or do they perhaps have some spell-like skills such as warcries that they can use in battle?
 
 What can be changed this far into development?
 
 Will the Player have the opertunity to customize the Game mechanics? (ex Activate/Deactivate the Creature Pool/area of control. Enable/disable town conversion?)
 
 Why has there been, in so many ways, such a big departure from the previous titles?
 
 Why is the map still in the resource expensive, god-awful scale with the trees scale to the size of the hero (as an icon for the army) rather than the size of the city (well approximately)?
Celestial Heavens / The Heroes Round Table
 
 * Will H6 have the online DRM?
 
 * Is March 2011 is still the target release date?
 
 * Will the Player have the opertunity to customize the Game mechanics? (e.g. Activate/Deactivate the Creature Pool/area of control. Enable/disable town conversion?).
 
 * How many factions are planned for the expansions?
 
 * Are there going to be any new things in multiplayer? Will ghost mode return? Will duel mode return?
 
 * Will the A.I be multithreaded?


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