New Heroes available for purchase in the Altar of Wishes
祈愿圣坛有新的英雄可供购买;
New Dynasty Weapon `Staff of the Netherworld`
新的国器“冥府法杖”;
New Artifact Set
新的套装;
New Achievements
新的成就;
New Player Portraits available for purchase in the Altar of Wishes
祈愿圣坛有新的头像可供购买;
New Dynasty Pet
新的王朝宠物;
新的多人地图 - New available multi-player maps
Warlords of Xeen
席恩领主;
Coast of Intrigue
诡计海岸;
The Lost City
失落的城市;
The Conquest of Enroth
征服恩洛斯;
BUG修复 - Community bug requests fixes
战役 - Campaign
In “Pirates of the Savage Seas” campaign, the secondary hero Falagar receives blood and tears reputation points.
在“蛮荒海盗”战役中,第二英雄法拉格获得血泪声望点数;
In “Pirates of the Save Seas” campaign, the secondary hero Falagar has no specialization.
在“蛮荒海盗”战役中,第二英雄法拉格没有特性;
The secondary Stronghold Campaign hero Akamas does not have the First Blood level specialization during battle.
据点战役第二关的英雄阿卡玛斯在战斗中不具有一级血系专精技能;
Magic Sanctuary hero Himiko has Might heroic strike animation and damage instead of water magic animation and damage.
瀛洲魔法英雄卑弥呼具有力量英雄的进攻动画和力量伤害而不是水系魔法动画和伤害;
Magic Stronghold campaign hero Airini as Might heroic strike animation and damage instead of magic animation and damage.
据点战役的魔法英雄艾瑞尼具有力量英雄的进攻动画和伤害而不是魔法英雄的进攻动画和伤害;
Magic Inferno campaign hero Xana has not heroic strike animation.
地狱战役魔法英雄夏娜没有英勇打击的动画;
Crag Hack`s “Plunder” (+1 gem per week) effect and the All-Seeing Crown artifact effect do not work.
哈克的“掠夺”(+1水晶每周)特性和全视之冠的效果不能正常运作;
国器/宝物 - Dynasty Weapons/Artifacts
When two or more heroes the Artifact seller building on Adventure map with one of them, you can buy artifacts and scrolls to a remote hero by clicking on his portrait.
Artifacts that award bonuses to creature damage do not function correctly.
宝物关于生物伤害的加成奖励不能正常运作;
The "Winterwind Peace Circlet" Artifact doesn`t work (already fixed in 1.5.2 patch).
冬风之和平头饰不能正常运作(已在1.5.2里修复)
The "Flamegold Shield" artifact does not award fire resistance (already fixed in 1.5.2 patch).
焰金饰盾不能获得火系魔法防御效果(已在1.5.2里修复);
The "Gauntlets of the Khan" artifact`s second ability (+1 to friendly creatures might damage) doesn`t work (already fixed in 1.5.2 patch).
可汗护手的第二技能(本方军队伤害+1)不能正常运作(已在1.5.2里修复);
The "Frozen Chrysanthemum" Artifact doesn`t work (already fixed in 1.5.2 patch).
冰冷菊花不能正常运作(已在1.5.2里修复);
The level 3 ability (Sephiel`s Voice) of the Heartrending Song takes effect on 5x5 area instead of 3x3.
悲伤之歌的3级技能(赛菲尔之声)的作用范围由3x3变为5x5;
The Perfect Silksword`s buff is not enough powerful. (Now gives +30%damage dealt and +40 Luck).
完美太刀的增益效果不够强大(现在为+30%伤害和+40幸运);
Missing icon for staff of Cleansing "Tainted Mist" ability in the Spellbook.
净化之杖的污浊之雾技能的图标遗失;
Staff of the Tides level 5 "Ice Barrier" ability does not absorb damage in retaliations.
潮汐之杖的5级技能冰霜堡垒不能吸收反击伤害;
Asha`s Staff of Eightfold totally refills mana each day instead of the +10 mana.
亚莎的八首杖由每天回复10点法力变为法力全满;
The description of the Arachne`s level 5 ability contains the value 0.
阿拉克尼的5级技能的描述里显示值为0;
The level 3 (Sephiel`s Voice) ability of the Heartrending Song gives too little heal.
悲伤之歌的3级技能(赛菲尔之声)的治疗效果太少;
Will of Urgash “Burning Fire” ability fire damage can be healed.
鄂加斯的意志的3级技能燃烧之炎造成的火焰伤害可以被治疗;
Will of Urgash “Firestorm” damage is not influenced by the Hero`s level and Magic Power.
鄂加斯的意志的5级技能火风暴的伤害没有受到英雄级别和魔力加成的影响;
The number of summoned Juggernauts by the Blade of Binding is not influenced by the Hero`s level.
驾驭之剑召唤的悍魔的数量没有受到英雄级别加成的影响;
Level 5 Staff of the Tides "Ice Barrier" ability was too powerful. It now disappears after the stack is dealt more than 393 damages.
潮汐之杖的5级技能冰霜堡垒效果太过强大,现在该技能在单位受到393点伤害之后消失;
The "Warping Pendant" artifact will be effective against enemies even if the hero does not have 10 might attack power.
扭曲挂坠会对敌方部队产生效果,即使英雄的物理攻击不到10点;
Different items are present in the Artifact Merchant after loading a game.
每次载入游戏后,宝物商店会刷新不同的商品;
Thunder staff - The +5 air magic bonus points given by the passive ability of the weapon are not received.
雷鸟之杖的被动技能+5空气魔法无效;
Staff of tides - The +5 water magic bonus points given by the passive ability of the weapon are not received.
潮汐之杖的被动技能+5水系魔法无效;
Heartrending song - The +5 light magic bonus points given by the passive ability of the weapon are not received.
悲伤之歌的被动技能+5光明魔法无效;
成就 - Achievements
"Some Rotten Forever" achievement cannot be unlocked.
永无宁日这一成就无法被解锁;
A fight won without engaging in close combat is not counted for the "Marksman" achievement.
在未近战交火的情况下赢得的战斗没有被计算在神射手成就内;
能力/法术/特性 - Abilities/Spells/Traits
The "Mentoring" ability gives the hero 75% experience instead of 50% as indicated
『导师』这一技能现在给予英雄的经验由50%上升到75%;
The bonus to the "Diplomat" ability awarded by the "Master Diplomat" specialization is too small to make a difference.
『外交』受到『外交大师』这一特性加成的比例太小;
Vampires and Vampire Lords cannot be attacked when they have the "Out of Time" buff.
当吸血鬼和吸血伯爵具有『跳出时光』这一增益状态时不能成为攻击目标;
The animation of the "Inner Eye" ability can be seen on units that are in the army of a Might hero.
瀛洲力量英雄带领的部队也会出现『心眼』(瀛洲法系英雄技能)的动画;
The "Cleave" skill will trigger for every stack that destroys an enemy stack rather than just the first one.
『顺势斩』由原先只有第一支部队消灭对方部队时触发改为在己方的每一支部队消灭对方部队时触发;
Damage dealt by any spell is doubled if the user casts Pressed Attack.
当玩家使用『压迫进攻』后,所有法术造成的伤害也会加倍;
Demographist II dynasty trait increases elite creature by 1 instead of 2.
王朝特性『人口学家II』的效果由精英兵种产量+2/周变为+1/周;
The "Assailant I, II, III" abilities receive the same amount of points on both Tears and Blood reputation.
『攻击I,II,III』(血系技能)在泪系和血系声望下的加成相同;
Stronghold campaign secondary hero Airini`s first class tears ability cannot be used in combat.
据点战役的副英雄艾瑞尼的一级泪系技能在战斗中无法使用;
The Meditation skill will restore 50% of the hero`s mana even though the description states it should restore 15%.
『冥想』在实际使用时会回复英雄50%的魔法,而非像技能描述上那样回复15%的魔法;
The "Magic Affinity III" skill does not work.
『魔力亲和III』没有实际效果;
The Fire Elemental "Cremation" ability does not work.
火元素的技能『火花』不能正常运作;
Dynasty trait Artifact Finder does not work.
王朝特性『寻宝尖兵』没有任何作用;
Level 1 Sanctuary reputation ability for Might heroes is not displayed in the spell book.
瀛洲力量英雄的一级声望技能不能在法术书中显示;
The Lich`s "Drain Life" ability doesn`t work if the stack that is attacked dies.
尸巫的技能『吸取生命』在受攻击的单位死亡时不能正常运作;
A stack doesn`t retaliate when is attacked by an enemy stack affected by "Taunt" ability.
受到『嘲讽』影响的单位在攻击对方单位时不会受到反击;
The might defense bonus received from Stone Skin spell is shown with a minus instead of a plus on friendly creatures.
『石头皮肤』的物理防御加成效果显示为负;
The town portal spells are present in the spell book even if the town portal and advanced town portal are not built.
即使玩家没有建造城镇传送门和高级城镇传送门,『回城术』也会出现在法术书里;
Curse of the netherworld will heal friendly stacks when the enemy is undead.
当敌方部队是亡灵时,『冥府诅咒』也会治疗己方部队;
Despair increases the morale of the enemy instead of decreasing it
『绝望』会增加敌方部队的士气;
Siege master II has the same base damage for blood and tears reputation
『攻城大师II(血系)』在血系和泪系声望下的基础伤害相同;
The heroism, mass ability gives the creatures within your army 13% damage instead of 12%
『群体英勇』增加友军的伤害值由12%上升到13%;
Eternal winter ability last only one turn instead of 2 turns
『永恒寒冬』的持续时间由2回合变为1回合;
Duck and cover still has 40% cover defense instead of 50%
『掩护』提供的防御效果由50%变为40%;
The seraph has the Blade of Mercy ability instead of the Blade of Epiphany ability.
炽天使的技能由『顿悟之刃』变为『怜悯之刃』;
The celestial has the Blade of Epiphany ability instead of the Blade of Mercy ability.
昊天使的技能由『怜悯之刃』变为『顿悟之刃』;
文本错误 - Localizatio/Text error fixes
Incorrect message is displayed when the player loses a battle in the arena
当玩家在竞技场战斗中失败时所显示的文本错误;
Incorrect description of Movement points for a unit affected by "Haste" spell.
受到『加速』影响的单位的移动力数值显示错误;
Incorrect description in the "Vampire Palace" structure tooltip regarding the creature growth.
吸血鬼宫殿的描述文本中生物产量的数值错误;
The tooltip for the last achievements tab was not localized
未完成成就的工具栏部分没有翻译;
Wrong tooltip for the "Fire Ball" ability.
『火球』的工具栏显示错误;
In game lobby menu, the number of creatures in your army are shown at the 10th than the number of creatures that you actually have in combat
在王国总览界面中所显示的部队数量为实际部队数量的1/10;
Wrong description displayed when opening the fort screen.
打开要塞界面时显示错误;
Incorrect description of movement points for a unit affected by "Slow" spell.
受到『减速』影响的单位的移动力数值显示错误;
Incorrect description in the "Raging Kennels" structure tooltip regarding the creature growth.
怒嚎犬舍的描述文本中生物产量的数值错误;
Incorrect description in the "War Pavilion" structure tooltip regarding the creature growth.
战争楼亭的描述文本中生物产量的数值错误;
Incorrect description in the "Harpy Colony" structure tooltip regarding the creature growth.
鸢女群落的描述文本中生物产量的数值错误;
Incorrect description in the "Hall of Agony" structure tooltip regarding the creature growth.
痛苦大厅的描述文本中生物产量的数值错误;
Incorrect description in the "Pen of Chaos" structure tooltip regarding the creature growth.
混乱围栏的描述文本中生物产量的数值错误;
Incorrect description in the "Haunted Tower" structure tooltip regarding the creature growth.
鬼魂塔的描述文本中生物产量的数值错误;
The intermissions and cinematics are not audio translated for "Pirates of the Savage Sea" campaign on Spanish, French and German localizations.
荒蛮海盗战役的西班牙语,法语,德语版本中,过场和动画部分没有对应语种的配音;
Inconsistency between tooltip and behavior
工具栏与实际效果不匹配;
In “A Princess of Varn” scenario map, primary Quest marker is not displayed on the in game map menu.
在瓦恩公主地图中,主要任务的位置没有在游戏地图菜单中显示;
其它 - Miscellaneous
The user won`t be able to zoom or move the camera using the scroll after he uses the "Statue of Revelation" Haven building
在玩家使用过圣堂建筑启示雕像后,不再能够使用鼠标滚轮缩放或移动镜头;
You can move the portrait of your hero while visiting an Arena or an Arcane Library.
你可以在访问竞技场和奥术图书馆时移动英雄的肖像;
The combat music effect continues playing after visiting an Arena until an action that triggers another music effect is made.
在竞技场战斗结束后,战斗音乐会一直持续,直到其它动作触发了新的音乐为止;
In Custom Game, there is not a Chose random enemy faction or/and hero on all slots.
在自定义游戏中,不能为所有电脑选择随机种族和/或英雄;
The "Lightning Bolt,Fire Bolt and Agony" spells have no special effects when killing an enemy stack.
『闪电箭』,『火矢』和『折磨』在消灭敌方单位后没有特殊效果;
Loading an autosave creates a new autosave.
载入自动存档时会生成一个新的自动存档;
Attacking a hero that is outside the town (a few steps outside) starts a town battle with the defender inside the castle.
攻击一个不在城里的英雄(在城外不远)时会进入攻城战;
Player is not warned when one or several of his heroes have movement points left when he ends a turn. Now a popup window appears near the hourglass to warn the player.
当玩家选择结束回合时,若他的英雄还有剩余移动力,会在回合结束选项旁出现提示;
The scrollbar does not reset after switching between tabs in the spellbook.
当玩家选取魔法书的不同页面时,滚动条的位置不会重置;
In the Diving Attack`s tooltip there is no information about the special ability`s cooldown.
『俯冲攻击』的工具栏里没有显示技能的冷却时间;
Right clic info window disappears for no reason. It disappears now at a new right click press.
右键显示的信息窗口会无故消失。现在信息窗口会在再次右键点击时消失;
There is not a “Lock Dynasty weapon” button in MP lobby.
在多人游戏时没有禁用国器的选项;
The Frost Miya does not increase population by 2 as described, but by 1.
冰冻宫殿只增加1产量,而非像描述上一样增加2产量;
Low resolution picture for Azkaal in the Bestiary.
在生物图鉴中增加阿兹卡尔的头像;
Combat hotkeys are not functional when the user is attacked on passive turn.
当玩家在非自己的回合内进入战斗时,不能使用之前设置的热键;
The level bar of a Dynasty Weapon shows a constant value.
在国器的级别栏里显示当前经验值;
Special Offers (such as 10 crystals for 10 ore, or get 3000 gold for 10 woods etc.) from the Advanced Market changed on Save/Load.
高级市场提供的效果会在存档/读档后发生变化;
Missing icon for the passive abilities given by the Amulet of thunder, Evercold Icicle, Brythigga Amber, Rune of flame, Sun cross and Heart of Darkness
雷电护符,永冻冰柱,母树琥珀,火焰符文,太阳十字和黑暗之心附带的被动技能的图标缺失;
The maps created with the editor do not appear in the multiplayer game lobby.
地图编辑器制作的地图没有出现在多人游戏中;
Incorrect functionality for the creature dismiss hotkey
解散部队的快捷键无效;
No autosave is generated for a hotseat session in offline mode.
离线模式下,热座游戏时不能生成自动存档;
The HUD is not visible for the first player in his first turn playing hotseat.
热座模式下,HUD界面在第一个玩家的第一回合时不可见;
The quick save feature is not functional on hotseat mode.
热座模式下,快速存档功能无效;
Team options should be grayed out on 2 player maps .
2人地图下,组队选项应该被关闭;
The end turn hotkey doesn`t work while on water.
当玩家的英雄在水面上时,结束回合的快捷键无效;
The autosaves are not made daily for the first 4 days, for several campaign maps
在某些战役地图,自动存档功能在前4天时无效;
The autosaves are not made daily for a period of 3 to 7 days after starting the map, for several skirmsh maps
在某些对战地图,自动存档功能在地图开始的3至7天内无效;
The same hero is available twice for the user, ingame on the same map.
在同一张地图上,玩家可以选择两个同样的英雄;
The perfectionist trait does not work as stated in the description.
『完美主义者』的效果和描述上不一样;
The game crashes if the user enters a town before a dialogue box is triggered and tries to change anything in the town screen.
当玩家在对话界面触发前进入城镇,并试图点取城镇界面时,会导致游戏崩溃;
The final boss, Mother Namtaru, has no animation when she dies.
南塔茹蛛母没有战死时的动画;
Wrong deployment area for creatures in combat map.
在战斗地图上,生物的部署区域错误;
The game crashes if the user tries to load a game from the "End Screen".
如果玩家在游戏结束界面读取存档,会导致游戏崩溃;
The game crashes when the user confirms the Disconnected from Conflux message.
当玩家确认与聚合断开连接的提示时,会导致游戏崩溃;
The Load Game shortcut does not have any functionality in-game.
读取游戏的快捷方式在游戏中无效;
After creating 44 heroes the `Create New Hero` button is grayed out and no additional heroes can be created.
在新建了44个英雄后,新建英雄的选项关闭,不能新建更多的英雄;
The game crashes when loading the first autosave made on any campaign map.
在对战地图上载入第一个自动存档会导致游戏崩溃;
In “The Lost City” map, the user cannot pick the spell scroll after defeating the stack that guards the area.
在“失落的城市”地图上,玩家击败中立部队后不能捡起地上的魔法卷轴;
In the 4th map of the Inferno Campaign, there is Wrong deployment area for creatures in combat map.
在地狱战役第4张地图上,战斗地图里部队的部署区域错误;
The "End Turn" button is functional only after it is pressed a second time.
结束回合按键只有在第二次点击后才能生效;
完整平衡性调整列表 - Complete Balancing list
英雄能力 - Ability
“Fire Vulnerability” (Fire damages taken +20%) effect is now considered as “Might Vulnerability” (Might damages taken +20%).
『火焰弱点』(受到的火属性伤害增加20%)效果现在变为『物理弱点』(受到的物理伤害增加20%);
“Chilled” and “Frozen” effects now add “Might Vulnerability” effect.
『冻结』和『霜冻』效果现在增加了『物理弱点』效果;
Circle of Winter ability damage increased to 700/800/900.
『寒冬之环』的伤害增加到700/800/900;
Assailant ability is now based on Blood reputation.
『攻击』现在属于血系声望;
Defender and Arcane Ward abilities are now based on Tears reputation.
『防御』和『秘法守护』现在属于泪系声望;
Assailant, Defender and Arcane Ward abilities give modifiers based on reputation. Reputation 0 and Opposite reputation:2/3/4; Reputation 1 : 3/4/5; Reputation 2 : 4/5/6;